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-rw-r--r--src/quick/scenegraph/coreapi/qsggeometry.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/quick/scenegraph/coreapi/qsggeometry.cpp b/src/quick/scenegraph/coreapi/qsggeometry.cpp
index 8855e5c8c2..50fd336365 100644
--- a/src/quick/scenegraph/coreapi/qsggeometry.cpp
+++ b/src/quick/scenegraph/coreapi/qsggeometry.cpp
@@ -224,7 +224,7 @@ const QSGGeometry::AttributeSet &QSGGeometry::defaultAttributes_ColoredPoint2D()
to be used for textured 2D geometry. The vertex data is internally
stored as a \c {void *} and is accessible with the vertexData()
function. Convenience accessors for the common attribute sets are
- availble with vertexDataAsPoint2D() and
+ available with vertexDataAsPoint2D() and
vertexDataAsTexturedPoint2D(). Vertex data is allocated by passing
a vertex count to the constructor or by calling allocate() later.