diff options
Diffstat (limited to 'src/quick/scenegraph/coreapi/qsgmaterial.cpp')
-rw-r--r-- | src/quick/scenegraph/coreapi/qsgmaterial.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/quick/scenegraph/coreapi/qsgmaterial.cpp b/src/quick/scenegraph/coreapi/qsgmaterial.cpp index 50d445c28f..8d37992928 100644 --- a/src/quick/scenegraph/coreapi/qsgmaterial.cpp +++ b/src/quick/scenegraph/coreapi/qsgmaterial.cpp @@ -277,7 +277,7 @@ void QSGMaterialShader::updateState(const RenderState & /* state */, QSGMaterial /*! This function is called when the shader is initialized to compile the - actual QOpenGLShaderProgram. Do not call it explicitely. + actual QOpenGLShaderProgram. Do not call it explicitly. The default implementation will extract the vertexShader() and fragmentShader() and bind the names returned from attributeNames() @@ -625,7 +625,7 @@ int QSGMaterial::compare(const QSGMaterial *other) const \fn QSGMaterialShader *QSGMaterial::createShader() const This function returns a new instance of a the QSGMaterialShader - implementatation used to render geometry for a specifc implementation + implementatation used to render geometry for a specific implementation of QSGMaterial. The function will be called only once for each material type that |