diff options
Diffstat (limited to 'src/quick/scenegraph/coreapi/qsgmaterial.cpp')
-rw-r--r-- | src/quick/scenegraph/coreapi/qsgmaterial.cpp | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/src/quick/scenegraph/coreapi/qsgmaterial.cpp b/src/quick/scenegraph/coreapi/qsgmaterial.cpp index 686d1438b4..4954fe20bb 100644 --- a/src/quick/scenegraph/coreapi/qsgmaterial.cpp +++ b/src/quick/scenegraph/coreapi/qsgmaterial.cpp @@ -257,9 +257,6 @@ const char *QSGMaterialShader::fragmentShader() const State that is global for all uses of the shader, independent of the geometry that is being drawn, can be setup in this function. - - If reimplemented, make sure to either call the base class implementation to - enable the vertex attribute registers. */ void QSGMaterialShader::activate() @@ -271,9 +268,6 @@ void QSGMaterialShader::activate() /*! This function is called by the scene graph to indicate that geometry will no longer to be rendered using this shader. - - If reimplemented, make sure to either call the base class implementation to - disable the vertex attribute registers. */ void QSGMaterialShader::deactivate() |