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-rw-r--r--src/quick/scenegraph/coreapi/qsgmaterial.cpp11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/quick/scenegraph/coreapi/qsgmaterial.cpp b/src/quick/scenegraph/coreapi/qsgmaterial.cpp
index f8f426fcda..0e40a01311 100644
--- a/src/quick/scenegraph/coreapi/qsgmaterial.cpp
+++ b/src/quick/scenegraph/coreapi/qsgmaterial.cpp
@@ -44,12 +44,21 @@
QT_BEGIN_NAMESPACE
+/*!
+ \group qtquick-scenegraph-materials
+ \title Qt Quick Scene Graph Material Classes
+ \brief classes used to define materials in the Qt Quick Scene Graph.
+
+ This page lists the material classes in \l {Qt Quick}'s
+ \l {scene graph}{Qt Quick Scene Graph}.
+ */
/*!
\class QSGMaterialShader
\brief The QSGMaterialShader class represents an OpenGL shader program
in the renderer.
\inmodule QtQuick
+ \ingroup qtquick-scenegraph-materials
The QSGMaterialShader API is very low-level. A more convenient API, which
provides almost all the same features, is available through
@@ -479,6 +488,7 @@ static void qt_print_material_count()
\class QSGMaterialType
\brief The QSGMaterialType class is used as a unique type token in combination with QSGMaterial.
\inmodule QtQuick
+ \ingroup qtquick-scenegraph-materials
It serves no purpose outside the QSGMaterial::type() function.
*/
@@ -487,6 +497,7 @@ static void qt_print_material_count()
\class QSGMaterial
\brief The QSGMaterial class encapsulates rendering state for a shader program.
\inmodule QtQuick
+ \ingroup qtquick-scenegraph-materials
The QSGMaterial API is very low-level. A more convenient API, which
provides almost all the same features, is available through