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-rw-r--r--src/quick/scenegraph/coreapi/qsgmaterial.h98
1 files changed, 9 insertions, 89 deletions
diff --git a/src/quick/scenegraph/coreapi/qsgmaterial.h b/src/quick/scenegraph/coreapi/qsgmaterial.h
index c002cd5d5e..cb6e9a456a 100644
--- a/src/quick/scenegraph/coreapi/qsgmaterial.h
+++ b/src/quick/scenegraph/coreapi/qsgmaterial.h
@@ -1,6 +1,6 @@
/****************************************************************************
**
-** Copyright (C) 2016 The Qt Company Ltd.
+** Copyright (C) 2019 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtQuick module of the Qt Toolkit.
@@ -41,95 +41,12 @@
#define QSGMATERIAL_H
#include <QtQuick/qtquickglobal.h>
-#if QT_CONFIG(opengl)
-# include <QtGui/qopenglshaderprogram.h>
-#endif
-#include <QtGui/QMatrix4x4>
-#include <QtCore/QRect>
+#include <QtQuick/qsgmaterialshader.h>
+#include <QtQuick/qsgmaterialrhishader.h>
+#include <QtQuick/qsgmaterialtype.h>
QT_BEGIN_NAMESPACE
-class QSGMaterial;
-class QSGMaterialShaderPrivate;
-
-namespace QSGBatchRenderer {
- class ShaderManager;
-}
-
-class Q_QUICK_EXPORT QSGMaterialShader
-{
-public:
- class Q_QUICK_EXPORT RenderState {
- public:
- enum DirtyState
- {
- DirtyMatrix = 0x0001,
- DirtyOpacity = 0x0002,
- DirtyCachedMaterialData = 0x0004,
- DirtyAll = 0xFFFF
- };
- Q_DECLARE_FLAGS(DirtyStates, DirtyState)
-
- inline DirtyStates dirtyStates() const { return m_dirty; }
-
- inline bool isMatrixDirty() const { return m_dirty & DirtyMatrix; }
- inline bool isOpacityDirty() const { return m_dirty & DirtyOpacity; }
- bool isCachedMaterialDataDirty() const { return m_dirty & DirtyCachedMaterialData; }
-
- float opacity() const;
- QMatrix4x4 combinedMatrix() const;
- QMatrix4x4 modelViewMatrix() const;
- QMatrix4x4 projectionMatrix() const;
- QRect viewportRect() const;
- QRect deviceRect() const;
- float determinant() const;
- float devicePixelRatio() const;
-#if QT_CONFIG(opengl)
- QOpenGLContext *context() const;
-#endif
- private:
- friend class QSGRenderer;
- DirtyStates m_dirty;
- const void *m_data;
- };
-
- QSGMaterialShader();
- virtual ~QSGMaterialShader();
-
- virtual void activate();
- virtual void deactivate();
- // First time a material is used, oldMaterial is null.
- virtual void updateState(const RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial);
- virtual char const *const *attributeNames() const = 0; // Array must end with null.
-#if QT_CONFIG(opengl)
- inline QOpenGLShaderProgram *program() { return &m_program; }
-#endif
-protected:
- Q_DECLARE_PRIVATE(QSGMaterialShader)
- QSGMaterialShader(QSGMaterialShaderPrivate &dd);
-
- friend class QSGDefaultRenderContext;
- friend class QSGBatchRenderer::ShaderManager;
-#if QT_CONFIG(opengl)
- void setShaderSourceFile(QOpenGLShader::ShaderType type, const QString &sourceFile);
- void setShaderSourceFiles(QOpenGLShader::ShaderType type, const QStringList &sourceFiles);
-
- virtual void compile();
-#endif
- virtual void initialize() { }
-#if QT_CONFIG(opengl)
- virtual const char *vertexShader() const;
- virtual const char *fragmentShader() const;
-#endif
-private:
-#if QT_CONFIG(opengl)
- QOpenGLShaderProgram m_program;
-#endif
- QScopedPointer<QSGMaterialShaderPrivate> d_ptr;
-};
-
-struct QSGMaterialType { };
-
class Q_QUICK_EXPORT QSGMaterial
{
public:
@@ -139,7 +56,11 @@ public:
RequiresFullMatrixExceptTranslate = 0x0004 | RequiresDeterminant, // Allow precalculated translation
RequiresFullMatrix = 0x0008 | RequiresFullMatrixExceptTranslate,
- CustomCompileStep = 0x0010
+ CustomCompileStep = 0x0010,
+
+ SupportsRhiShader = 0x0020,
+
+ RhiShaderWanted = 0x1000 // // ### Qt 6: remove
};
Q_DECLARE_FLAGS(Flags, Flag)
@@ -160,7 +81,6 @@ private:
};
Q_DECLARE_OPERATORS_FOR_FLAGS(QSGMaterial::Flags)
-Q_DECLARE_OPERATORS_FOR_FLAGS(QSGMaterialShader::RenderState::DirtyStates)
QT_END_NAMESPACE