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Diffstat (limited to 'src/quick/scenegraph/coreapi/qsgmaterial.h')
-rw-r--r-- | src/quick/scenegraph/coreapi/qsgmaterial.h | 143 |
1 files changed, 143 insertions, 0 deletions
diff --git a/src/quick/scenegraph/coreapi/qsgmaterial.h b/src/quick/scenegraph/coreapi/qsgmaterial.h new file mode 100644 index 0000000000..d8411b4d88 --- /dev/null +++ b/src/quick/scenegraph/coreapi/qsgmaterial.h @@ -0,0 +1,143 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtDeclarative module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** GNU Lesser General Public License Usage +** This file may be used under the terms of the GNU Lesser General Public +** License version 2.1 as published by the Free Software Foundation and +** appearing in the file LICENSE.LGPL included in the packaging of this +** file. Please review the following information to ensure the GNU Lesser +** General Public License version 2.1 requirements will be met: +** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU General +** Public License version 3.0 as published by the Free Software Foundation +** and appearing in the file LICENSE.GPL included in the packaging of this +** file. Please review the following information to ensure the GNU General +** Public License version 3.0 requirements will be met: +** http://www.gnu.org/copyleft/gpl.html. +** +** Other Usage +** Alternatively, this file may be used in accordance with the terms and +** conditions contained in a signed written agreement between you and Nokia. +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef MATERIAL_H +#define MATERIAL_H + +#include <QtQuick/qtquickglobal.h> +#include <qopenglshaderprogram.h> + +QT_BEGIN_HEADER + +QT_BEGIN_NAMESPACE + +class QSGMaterial; + +class Q_QUICK_EXPORT QSGMaterialShader +{ +public: + class Q_QUICK_EXPORT RenderState { + public: + enum DirtyState + { + DirtyMatrix = 0x0001, + DirtyOpacity = 0x0002 + }; + Q_DECLARE_FLAGS(DirtyStates, DirtyState) + + inline DirtyStates dirtyStates() const { return m_dirty; } + + inline bool isMatrixDirty() const { return m_dirty & DirtyMatrix; } + inline bool isOpacityDirty() const { return m_dirty & DirtyOpacity; } + + float opacity() const; + QMatrix4x4 combinedMatrix() const; + QMatrix4x4 modelViewMatrix() const; + QRect viewportRect() const; + QRect deviceRect() const; + + QOpenGLContext *context() const; + + private: + friend class QSGRenderer; + DirtyStates m_dirty; + const void *m_data; + }; + + QSGMaterialShader(); + + virtual void activate(); + virtual void deactivate(); + // First time a material is used, oldMaterial is null. + virtual void updateState(const RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial); + virtual char const *const *attributeNames() const = 0; // Array must end with null. + + inline QOpenGLShaderProgram *program() { return &m_program; } + +protected: + + friend class QSGContext; + + virtual void compile(); + virtual void initialize() { } + + virtual const char *vertexShader() const = 0; + virtual const char *fragmentShader() const = 0; + +private: + QOpenGLShaderProgram m_program; + void *m_reserved; +}; + +struct QSGMaterialType { }; + +class Q_QUICK_EXPORT QSGMaterial +{ +public: + enum Flag { + Blending = 0x0001 + }; + Q_DECLARE_FLAGS(Flags, Flag) + + QSGMaterial(); + virtual ~QSGMaterial(); + + virtual QSGMaterialType *type() const = 0; + virtual QSGMaterialShader *createShader() const = 0; + virtual int compare(const QSGMaterial *other) const; + + QSGMaterial::Flags flags() const { return m_flags; } + void setFlag(Flags flags, bool on = true); + +private: + Flags m_flags; + void *m_reserved; + Q_DISABLE_COPY(QSGMaterial) +}; + +Q_DECLARE_OPERATORS_FOR_FLAGS(QSGMaterial::Flags) +Q_DECLARE_OPERATORS_FOR_FLAGS(QSGMaterialShader::RenderState::DirtyStates) + +QT_END_NAMESPACE + +QT_END_HEADER + +#endif |