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-rw-r--r--src/quick/scenegraph/coreapi/qsgmaterialrhishader.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/quick/scenegraph/coreapi/qsgmaterialrhishader.cpp b/src/quick/scenegraph/coreapi/qsgmaterialrhishader.cpp
index 117d477f9a..77593591bd 100644
--- a/src/quick/scenegraph/coreapi/qsgmaterialrhishader.cpp
+++ b/src/quick/scenegraph/coreapi/qsgmaterialrhishader.cpp
@@ -319,7 +319,7 @@ bool QSGMaterialRhiShader::updateUniformData(RenderState &state,
each variable in the material's shaders'
\l{QShaderDescription::combinedImageSamplers()}.
- When \c{*texture} is null, it must be set to a QSGTexture pointer before
+ When *\a{texture} is null, it must be set to a QSGTexture pointer before
returning. When non-null, it is up to the material to decide if a new
\c{QSGTexture *} is stored to it, or if it updates some parameters on the
already known QSGTexture. The ownership of the QSGTexture is not