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-/****************************************************************************
-**
-** Copyright (C) 2019 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the QtQuick module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 3 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL3 included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 3 requirements
-** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 2.0 or (at your option) the GNU General
-** Public license version 3 or any later version approved by the KDE Free
-** Qt Foundation. The licenses are as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-** included in the packaging of this file. Please review the following
-** information to ensure the GNU General Public License requirements will
-** be met: https://www.gnu.org/licenses/gpl-2.0.html and
-** https://www.gnu.org/licenses/gpl-3.0.html.
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#ifndef QSGMATERIALRHISHADER_H
-#define QSGMATERIALRHISHADER_H
-
-#include <QtQuick/qtquickglobal.h>
-#include <QtCore/QRect>
-#include <QtGui/QMatrix4x4>
-#include <QtGui/QColor>
-#include <QtQuick/qsgmaterialshader.h>
-
-QT_BEGIN_NAMESPACE
-
-class QSGMaterial;
-class QSGMaterialRhiShaderPrivate;
-class QSGTexture;
-class QRhiResourceUpdateBatch;
-class QRhi;
-class QShader;
-
-class Q_QUICK_EXPORT QSGMaterialRhiShader : public QSGMaterialShader // ### Qt 6: remove inheritance
-{
-public:
- class Q_QUICK_EXPORT RenderState {
- public:
- using DirtyStates = QSGMaterialShader::RenderState::DirtyStates;
-
- inline DirtyStates dirtyStates() const { return m_dirty; }
-
- inline bool isMatrixDirty() const { return m_dirty & QSGMaterialShader::RenderState::DirtyMatrix; }
- inline bool isOpacityDirty() const { return m_dirty & QSGMaterialShader::RenderState::DirtyOpacity; }
-
- float opacity() const;
- QMatrix4x4 combinedMatrix() const;
- QMatrix4x4 modelViewMatrix() const;
- QMatrix4x4 projectionMatrix() const;
- QRect viewportRect() const;
- QRect deviceRect() const;
- float determinant() const;
- float devicePixelRatio() const;
-
- QByteArray *uniformData();
- QRhiResourceUpdateBatch *resourceUpdateBatch();
- QRhi *rhi();
-
- private:
- friend class QSGRenderer;
- DirtyStates m_dirty;
- const void *m_data;
- };
-
- struct Q_QUICK_EXPORT GraphicsPipelineState {
- enum BlendFactor {
- Zero,
- One,
- SrcColor,
- OneMinusSrcColor,
- DstColor,
- OneMinusDstColor,
- SrcAlpha,
- OneMinusSrcAlpha,
- DstAlpha,
- OneMinusDstAlpha,
- ConstantColor,
- OneMinusConstantColor,
- ConstantAlpha,
- OneMinusConstantAlpha,
- SrcAlphaSaturate,
- Src1Color,
- OneMinusSrc1Color,
- Src1Alpha,
- OneMinusSrc1Alpha
- };
-
- enum ColorMaskComponent {
- R = 1 << 0,
- G = 1 << 1,
- B = 1 << 2,
- A = 1 << 3
- };
- Q_DECLARE_FLAGS(ColorMask, ColorMaskComponent)
-
- enum CullMode {
- CullNone,
- CullFront,
- CullBack
- };
-
- bool blendEnable;
- BlendFactor srcColor;
- BlendFactor dstColor;
- ColorMask colorWrite;
- QColor blendConstant;
- CullMode cullMode;
- // This struct is extensible while keeping BC since apps only ever get
- // a ptr to the struct, it is not created by them.
- };
-
- enum Flag {
- UpdatesGraphicsPipelineState = 0x0001
- };
- Q_DECLARE_FLAGS(Flags, Flag)
-
- enum Stage {
- VertexStage,
- FragmentStage,
- };
-
- QSGMaterialRhiShader();
- virtual ~QSGMaterialRhiShader();
-
- virtual bool updateUniformData(RenderState &state,
- QSGMaterial *newMaterial, QSGMaterial *oldMaterial);
-
- virtual void updateSampledImage(RenderState &state, int binding, QSGTexture **texture,
- QSGMaterial *newMaterial, QSGMaterial *oldMaterial);
-
- virtual bool updateGraphicsPipelineState(RenderState &state, GraphicsPipelineState *ps,
- QSGMaterial *newMaterial, QSGMaterial *oldMaterial);
-
- Flags flags() const;
- void setFlag(Flags flags, bool on = true);
-
- // dummy impl for base class pure virtual, never called
- char const *const *attributeNames() const override;
-
-protected:
- Q_DECLARE_PRIVATE(QSGMaterialRhiShader)
- QSGMaterialRhiShader(QSGMaterialRhiShaderPrivate &dd);
-
- // filename is for a file containing a serialized QShader.
- void setShaderFileName(Stage stage, const QString &filename);
-
- void setShader(Stage stage, const QShader &shader);
-
-private:
- QScopedPointer<QSGMaterialRhiShaderPrivate> d_ptr;
-};
-
-Q_DECLARE_OPERATORS_FOR_FLAGS(QSGMaterialRhiShader::GraphicsPipelineState::ColorMask)
-Q_DECLARE_OPERATORS_FOR_FLAGS(QSGMaterialRhiShader::Flags)
-
-QT_END_NAMESPACE
-
-#endif