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-rw-r--r--src/quick/scenegraph/coreapi/qsgmaterialrhishader.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/quick/scenegraph/coreapi/qsgmaterialrhishader.h b/src/quick/scenegraph/coreapi/qsgmaterialrhishader.h
index 01991135ec..86208516cd 100644
--- a/src/quick/scenegraph/coreapi/qsgmaterialrhishader.h
+++ b/src/quick/scenegraph/coreapi/qsgmaterialrhishader.h
@@ -76,9 +76,9 @@ public:
float determinant() const;
float devicePixelRatio() const;
- QByteArray *uniformData() const;
- QRhiResourceUpdateBatch *resourceUpdateBatch() const;
- QRhi *rhi() const;
+ QByteArray *uniformData();
+ QRhiResourceUpdateBatch *resourceUpdateBatch();
+ QRhi *rhi();
private:
friend class QSGRenderer;
@@ -146,13 +146,13 @@ public:
QSGMaterialRhiShader();
virtual ~QSGMaterialRhiShader();
- virtual bool updateUniformData(const RenderState &state,
+ virtual bool updateUniformData(RenderState &state,
QSGMaterial *newMaterial, QSGMaterial *oldMaterial);
- virtual void updateSampledImage(const RenderState &state, int binding, QSGTexture **texture,
+ virtual void updateSampledImage(RenderState &state, int binding, QSGTexture **texture,
QSGMaterial *newMaterial, QSGMaterial *oldMaterial);
- virtual bool updateGraphicsPipelineState(const RenderState &state, GraphicsPipelineState *ps,
+ virtual bool updateGraphicsPipelineState(RenderState &state, GraphicsPipelineState *ps,
QSGMaterial *newMaterial, QSGMaterial *oldMaterial);
Flags flags() const;