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Diffstat (limited to 'src/quick/scenegraph/coreapi/qsgmaterialrhishader_p.h')
-rw-r--r-- | src/quick/scenegraph/coreapi/qsgmaterialrhishader_p.h | 114 |
1 files changed, 114 insertions, 0 deletions
diff --git a/src/quick/scenegraph/coreapi/qsgmaterialrhishader_p.h b/src/quick/scenegraph/coreapi/qsgmaterialrhishader_p.h new file mode 100644 index 0000000000..153b4b120a --- /dev/null +++ b/src/quick/scenegraph/coreapi/qsgmaterialrhishader_p.h @@ -0,0 +1,114 @@ +/**************************************************************************** +** +** Copyright (C) 2019 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ +** +** This file is part of the QtQuick module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 3 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL3 included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 3 requirements +** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 2.0 or (at your option) the GNU General +** Public license version 3 or any later version approved by the KDE Free +** Qt Foundation. The licenses are as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 +** included in the packaging of this file. Please review the following +** information to ensure the GNU General Public License requirements will +** be met: https://www.gnu.org/licenses/gpl-2.0.html and +** https://www.gnu.org/licenses/gpl-3.0.html. +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QSGMATERIALRHISHADER_P_H +#define QSGMATERIALRHISHADER_P_H + +// +// W A R N I N G +// ------------- +// +// This file is not part of the Qt API. It exists purely as an +// implementation detail. This header file may change from version to +// version without notice, or even be removed. +// +// We mean it. +// + +#include <private/qtquickglobal_p.h> +#include "qsgmaterialrhishader.h" +#include "qsgmaterial.h" +#include <QtGui/private/qrhi_p.h> +#include <QtGui/private/qshader_p.h> + +QT_BEGIN_NAMESPACE + +class QRhiSampler; + +class Q_QUICK_PRIVATE_EXPORT QSGMaterialRhiShaderPrivate +{ +public: + Q_DECLARE_PUBLIC(QSGMaterialRhiShader) + + QSGMaterialRhiShaderPrivate(QSGMaterialRhiShader *q) : q_ptr(q) { } + static QSGMaterialRhiShaderPrivate *get(QSGMaterialRhiShader *s) { return s->d_func(); } + static const QSGMaterialRhiShaderPrivate *get(const QSGMaterialRhiShader *s) { return s->d_func(); } + + void clearCachedRendererData(); + void prepare(QShader::Variant vertexShaderVariant); + + QShader shader(QShader::Stage stage) const { return shaders[stage].shader; } + + static QShader loadShader(const QString &filename); + + QSGMaterialRhiShader *q_ptr; + QHash<QShader::Stage, QString> shaderFileNames; + QSGMaterialRhiShader::Flags flags; + + struct ShaderStageData { + ShaderStageData() { } // so shader.isValid() == false + ShaderStageData(const QShader &shader) : shader(shader) { } + QShader shader; + QShader::Variant shaderVariant = QShader::StandardShader; + QVector<int> vertexInputLocations; // excluding rewriter-inserted ones + int qt_order_attrib_location = -1; // rewriter-inserted + }; + QHash<QShader::Stage, ShaderStageData> shaders; + + static const int MAX_SHADER_RESOURCE_BINDINGS = 32; + + int ubufBinding = -1; + int ubufSize = 0; + QRhiShaderResourceBinding::StageFlags ubufStages; + QRhiShaderResourceBinding::StageFlags combinedImageSamplerBindings[MAX_SHADER_RESOURCE_BINDINGS]; + + ShaderStageData *vertexShader = nullptr; + ShaderStageData *fragmentShader = nullptr; + + QByteArray masterUniformData; + + QSGTexture *textureBindingTable[MAX_SHADER_RESOURCE_BINDINGS]; + QRhiSampler *samplerBindingTable[MAX_SHADER_RESOURCE_BINDINGS]; +}; + +Q_DECLARE_TYPEINFO(QSGMaterialRhiShaderPrivate::ShaderStageData, Q_MOVABLE_TYPE); + +QT_END_NAMESPACE + +#endif // QSGMATERIALRHISHADER_P_H |