aboutsummaryrefslogtreecommitdiffstats
path: root/src/quick/scenegraph/coreapi/qsgmaterialshader.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/quick/scenegraph/coreapi/qsgmaterialshader.cpp')
-rw-r--r--src/quick/scenegraph/coreapi/qsgmaterialshader.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/quick/scenegraph/coreapi/qsgmaterialshader.cpp b/src/quick/scenegraph/coreapi/qsgmaterialshader.cpp
index e1edbc2445..a3e8b179b3 100644
--- a/src/quick/scenegraph/coreapi/qsgmaterialshader.cpp
+++ b/src/quick/scenegraph/coreapi/qsgmaterialshader.cpp
@@ -247,7 +247,7 @@ void QSGMaterialShaderPrivate::prepare(QShader::Variant vertexShaderVariant)
const QShaderDescription desc = it->shader.description();
const QVector<QShaderDescription::UniformBlock> ubufs = desc.uniformBlocks();
- const int ubufCount = ubufs.count();
+ const int ubufCount = ubufs.size();
if (ubufCount > 1) {
qWarning("Multiple uniform blocks found in shader. "
"This should be avoided as Qt Quick supports only one.");
@@ -272,7 +272,7 @@ void QSGMaterialShaderPrivate::prepare(QShader::Variant vertexShaderVariant)
}
const QVector<QShaderDescription::InOutVariable> imageSamplers = desc.combinedImageSamplers();
- const int imageSamplersCount = imageSamplers.count();
+ const int imageSamplersCount = imageSamplers.size();
for (int i = 0; i < imageSamplersCount; ++i) {
const QShaderDescription::InOutVariable &var(imageSamplers[i]);