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-rw-r--r--src/quick/scenegraph/coreapi/qsgnode.cpp24
1 files changed, 17 insertions, 7 deletions
diff --git a/src/quick/scenegraph/coreapi/qsgnode.cpp b/src/quick/scenegraph/coreapi/qsgnode.cpp
index 53798f0e07..a1e1ef8c27 100644
--- a/src/quick/scenegraph/coreapi/qsgnode.cpp
+++ b/src/quick/scenegraph/coreapi/qsgnode.cpp
@@ -778,6 +778,18 @@ QSGBasicGeometryNode::~QSGBasicGeometryNode()
\internal
*/
+/*!
+ \fn void QSGBasicGeometryNode::setRendererMatrix(const QMatrix4x4 *m)
+
+ \internal
+ */
+
+/*!
+ \fn void QSGBasicGeometryNode::setRendererClipList(const QSGClipNode *c)
+
+ \internal
+ */
+
/*!
Sets the geometry of this node to \a geometry.
@@ -1256,7 +1268,7 @@ QSGRootNode::QSGRootNode()
QSGRootNode::~QSGRootNode()
{
while (!m_renderers.isEmpty())
- m_renderers.last()->setRootNode(0);
+ m_renderers.constLast()->setRootNode(0);
destroy(); // Must call destroy() here because markDirty() casts this to QSGRootNode.
}
@@ -1454,8 +1466,6 @@ void QSGNodeVisitor::visitChildren(QSGNode *n)
visitNode(c);
}
-
-
#ifndef QT_NO_DEBUG_STREAM
QDebug operator<<(QDebug d, const QSGGeometryNode *n)
{
@@ -1472,15 +1482,15 @@ QDebug operator<<(QDebug d, const QSGGeometryNode *n)
} else {
switch (g->drawingMode()) {
- case GL_TRIANGLE_STRIP: d << "strip"; break;
- case GL_TRIANGLE_FAN: d << "fan"; break;
- case GL_TRIANGLES: d << "triangles"; break;
+ case QSGGeometry::DrawTriangleStrip: d << "strip"; break;
+ case QSGGeometry::DrawTriangleFan: d << "fan"; break;
+ case QSGGeometry::DrawTriangles: d << "triangles"; break;
default: break;
}
d << "#V:" << g->vertexCount() << "#I:" << g->indexCount();
- if (g->attributeCount() > 0 && g->attributes()->type == GL_FLOAT) {
+ if (g->attributeCount() > 0 && g->attributes()->type == QSGGeometry::FloatType) {
float x1 = 1e10, x2 = -1e10, y1=1e10, y2=-1e10;
int stride = g->sizeOfVertex();
for (int i = 0; i < g->vertexCount(); ++i) {