diff options
Diffstat (limited to 'src/quick/scenegraph/coreapi/qsgrenderer.cpp')
-rw-r--r-- | src/quick/scenegraph/coreapi/qsgrenderer.cpp | 29 |
1 files changed, 23 insertions, 6 deletions
diff --git a/src/quick/scenegraph/coreapi/qsgrenderer.cpp b/src/quick/scenegraph/coreapi/qsgrenderer.cpp index ace10661c0..220e6ab212 100644 --- a/src/quick/scenegraph/coreapi/qsgrenderer.cpp +++ b/src/quick/scenegraph/coreapi/qsgrenderer.cpp @@ -39,11 +39,15 @@ #include "qsgrenderer_p.h" #include "qsgnodeupdater_p.h" - -#include <qopenglframebufferobject.h> - +#ifndef QT_NO_OPENGL +# include <QtGui/QOpenGLFramebufferObject> +# include <QtGui/QOpenGLContext> +# include <QtGui/QOpenGLFunctions> +#endif #include <private/qquickprofiler_p.h> +#include <QtCore/QElapsedTimer> + QT_BEGIN_NAMESPACE static const bool qsg_sanity_check = qEnvironmentVariableIntValue("QSG_SANITY_CHECK"); @@ -63,19 +67,25 @@ int qt_sg_envInt(const char *name, int defaultValue) void QSGBindable::clear(QSGAbstractRenderer::ClearMode mode) const { +#ifndef QT_NO_OPENGL GLuint bits = 0; if (mode & QSGAbstractRenderer::ClearColorBuffer) bits |= GL_COLOR_BUFFER_BIT; if (mode & QSGAbstractRenderer::ClearDepthBuffer) bits |= GL_DEPTH_BUFFER_BIT; if (mode & QSGAbstractRenderer::ClearStencilBuffer) bits |= GL_STENCIL_BUFFER_BIT; QOpenGLContext::currentContext()->functions()->glClear(bits); +#else + Q_UNUSED(mode) +#endif } // Reactivate the color buffer after switching to the stencil. void QSGBindable::reactivate() const { +#ifndef QT_NO_OPENGL QOpenGLContext::currentContext()->functions()->glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); +#endif } - +#ifndef QT_NO_OPENGL QSGBindableFboId::QSGBindableFboId(GLuint id) : m_id(id) { @@ -86,7 +96,7 @@ void QSGBindableFboId::bind() const { QOpenGLContext::currentContext()->functions()->glBindFramebuffer(GL_FRAMEBUFFER, m_id); } - +#endif /*! \class QSGRenderer \brief The renderer class is the abstract baseclass use for rendering the @@ -169,8 +179,9 @@ bool QSGRenderer::isMirrored() const return matrix(0, 0) * matrix(1, 1) - matrix(0, 1) * matrix(1, 0) > 0; } -void QSGRenderer::renderScene(GLuint fboId) +void QSGRenderer::renderScene(uint fboId) { +#ifndef QT_NO_OPENGL if (fboId) { QSGBindableFboId bindable(fboId); renderScene(bindable); @@ -182,7 +193,11 @@ void QSGRenderer::renderScene(GLuint fboId) } bindable; renderScene(bindable); } +#else + Q_UNUSED(fboId) +#endif } + void QSGRenderer::renderScene(const QSGBindable &bindable) { if (!rootNode()) @@ -207,6 +222,7 @@ void QSGRenderer::renderScene(const QSGBindable &bindable) bindTime = frameTimer.nsecsElapsed(); Q_QUICK_SG_PROFILE_RECORD(QQuickProfiler::SceneGraphRendererFrame); +#ifndef QT_NO_OPENGL // Sanity check that attribute registers are disabled if (qsg_sanity_check) { GLint count = 0; @@ -219,6 +235,7 @@ void QSGRenderer::renderScene(const QSGBindable &bindable) } } } +#endif render(); if (profileFrames) |