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Diffstat (limited to 'src/quick/scenegraph/coreapi/qsgshaderrewriter.cpp')
-rw-r--r--src/quick/scenegraph/coreapi/qsgshaderrewriter.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/src/quick/scenegraph/coreapi/qsgshaderrewriter.cpp b/src/quick/scenegraph/coreapi/qsgshaderrewriter.cpp
index 3a35632d5c..48ab1aa52f 100644
--- a/src/quick/scenegraph/coreapi/qsgshaderrewriter.cpp
+++ b/src/quick/scenegraph/coreapi/qsgshaderrewriter.cpp
@@ -193,13 +193,13 @@ QByteArray qsgShaderRewriter_insertZAttributes(const char *input, QSurfaceFormat
switch (profile) {
case QSurfaceFormat::NoProfile:
case QSurfaceFormat::CompatibilityProfile:
- result += QByteArrayLiteral("attribute highp float _qt_order;\n");
- result += QByteArrayLiteral("uniform highp float _qt_zRange;\n");
+ result += "attribute highp float _qt_order;\n"
+ "uniform highp float _qt_zRange;\n";
break;
case QSurfaceFormat::CoreProfile:
- result += QByteArrayLiteral("in float _qt_order;\n");
- result += QByteArrayLiteral("uniform float _qt_zRange;\n");
+ result += "in float _qt_order;\n"
+ "uniform float _qt_zRange;\n";
break;
}
@@ -214,9 +214,9 @@ QByteArray qsgShaderRewriter_insertZAttributes(const char *input, QSurfaceFormat
case Tokenizer::Token_CloseBrace:
braceDepth--;
if (braceDepth == 0) {
- result += QByteArray::fromRawData(voidPos, tok.pos - 1 - voidPos);
- result += QByteArrayLiteral(" gl_Position.z = (gl_Position.z * _qt_zRange + _qt_order) * gl_Position.w;\n");
- result += QByteArray(tok.pos - 1);
+ result += QByteArray::fromRawData(voidPos, tok.pos - 1 - voidPos)
+ + " gl_Position.z = (gl_Position.z * _qt_zRange + _qt_order) * gl_Position.w;\n"
+ + QByteArray(tok.pos - 1);
return result;
}
break;