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-rw-r--r--src/quick/scenegraph/coreapi/qsgtexture_p.h63
1 files changed, 62 insertions, 1 deletions
diff --git a/src/quick/scenegraph/coreapi/qsgtexture_p.h b/src/quick/scenegraph/coreapi/qsgtexture_p.h
index 4a7af7ae4e..a003049099 100644
--- a/src/quick/scenegraph/coreapi/qsgtexture_p.h
+++ b/src/quick/scenegraph/coreapi/qsgtexture_p.h
@@ -74,11 +74,56 @@ bool operator==(const QSGSamplerDescription &a, const QSGSamplerDescription &b)
bool operator!=(const QSGSamplerDescription &a, const QSGSamplerDescription &b) Q_DECL_NOTHROW;
size_t qHash(const QSGSamplerDescription &s, uint seed = 0) Q_DECL_NOTHROW;
+#if QT_CONFIG(opengl)
+class Q_QUICK_PRIVATE_EXPORT QSGTexturePlatformOpenGL : public QPlatformInterface::QSGOpenGLTexture
+{
+public:
+ QSGTexturePlatformOpenGL(QSGTexture *t) : m_texture(t) { }
+ QSGTexture *m_texture;
+
+ GLuint nativeTexture() const override;
+};
+#endif
+
+#ifdef Q_OS_WIN
+class Q_QUICK_PRIVATE_EXPORT QSGTexturePlatformD3D11 : public QPlatformInterface::QSGD3D11Texture
+{
+public:
+ QSGTexturePlatformD3D11(QSGTexture *t) : m_texture(t) { }
+ QSGTexture *m_texture;
+
+ void *nativeTexture() const override;
+};
+#endif
+
+#if defined(Q_OS_MACOS) || defined(Q_OS_IOS)
+class Q_QUICK_PRIVATE_EXPORT QSGTexturePlatformMetal : public QPlatformInterface::QSGMetalTexture
+{
+public:
+ QSGTexturePlatformMetal(QSGTexture *t) : m_texture(t) { }
+ QSGTexture *m_texture;
+
+ MTLTexture *nativeTexture() const override;
+};
+#endif
+
+#if QT_CONFIG(vulkan)
+class Q_QUICK_PRIVATE_EXPORT QSGTexturePlatformVulkan : public QPlatformInterface::QSGVulkanTexture
+{
+public:
+ QSGTexturePlatformVulkan(QSGTexture *t) : m_texture(t) { }
+ QSGTexture *m_texture;
+
+ VkImage nativeImage() const override;
+ VkImageLayout nativeImageLayout() const override;
+};
+#endif
+
class Q_QUICK_PRIVATE_EXPORT QSGTexturePrivate : public QObjectPrivate
{
Q_DECLARE_PUBLIC(QSGTexture)
public:
- QSGTexturePrivate();
+ QSGTexturePrivate(QSGTexture *t);
static QSGTexturePrivate *get(QSGTexture *t) { return t->d_func(); }
void resetDirtySamplerOptions();
bool hasDirtySamplerOptions() const;
@@ -92,6 +137,22 @@ public:
uint mipmapMode : 2;
uint filterMode : 2;
uint anisotropyLevel: 3;
+
+ // While we could make QSGTexturePrivate implement all the interfaces, we
+ // rather choose to use separate objects to avoid clashes in the function
+ // names and signatures.
+#if QT_CONFIG(opengl)
+ QSGTexturePlatformOpenGL m_openglTextureAccessor;
+#endif
+#ifdef Q_OS_WIN
+ QSGTexturePlatformD3D11 m_d3d11TextureAccessor;
+#endif
+#if defined(Q_OS_MACOS) || defined(Q_OS_IOS)
+ QSGTexturePlatformMetal m_metalTextureAccessor;
+#endif
+#if QT_CONFIG(vulkan)
+ QSGTexturePlatformVulkan m_vulkanTextureAccessor;
+#endif
};
Q_QUICK_PRIVATE_EXPORT bool qsg_safeguard_texture(QSGTexture *);