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-rw-r--r--src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp1
-rw-r--r--src/quick/scenegraph/coreapi/qsggeometry.cpp1
2 files changed, 2 insertions, 0 deletions
diff --git a/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp b/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp
index 6771c0e940..6db96f369c 100644
--- a/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp
+++ b/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp
@@ -898,6 +898,7 @@ void Renderer::map(Buffer *buffer, int byteSize, bool isIndexBuf)
} else if (buffer->size != byteSize) {
free(buffer->data);
buffer->data = (char *) malloc(byteSize);
+ Q_CHECK_PTR(buffer->data);
}
buffer->size = byteSize;
}
diff --git a/src/quick/scenegraph/coreapi/qsggeometry.cpp b/src/quick/scenegraph/coreapi/qsggeometry.cpp
index a278c6079b..69a8c21ed2 100644
--- a/src/quick/scenegraph/coreapi/qsggeometry.cpp
+++ b/src/quick/scenegraph/coreapi/qsggeometry.cpp
@@ -675,6 +675,7 @@ void QSGGeometry::allocate(int vertexCount, int indexCount)
Q_ASSERT(m_index_type == UnsignedIntType || m_index_type == UnsignedShortType);
int indexByteSize = indexCount * (m_index_type == UnsignedShortType ? sizeof(quint16) : sizeof(quint32));
m_data = (void *) malloc(vertexByteSize + indexByteSize);
+ Q_CHECK_PTR(m_data);
m_index_data_offset = vertexByteSize;
m_owns_data = true;
}