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-rw-r--r--src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp11
-rw-r--r--src/quick/scenegraph/coreapi/qsgrenderer.cpp8
2 files changed, 10 insertions, 9 deletions
diff --git a/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp b/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp
index 8dfa0d2c2c..f121e16523 100644
--- a/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp
+++ b/src/quick/scenegraph/coreapi/qsgbatchrenderer.cpp
@@ -48,12 +48,13 @@
#include <qmath.h>
#include <QtCore/QElapsedTimer>
+#include <QtCore/QtNumeric>
#include <QtGui/QGuiApplication>
#include <QtGui/QOpenGLFramebufferObject>
#include <QtGui/QOpenGLVertexArrayObject>
-#include <private/qqmlprofilerservice_p.h>
+#include <private/qquickprofiler_p.h>
#include <algorithm>
@@ -133,7 +134,7 @@ ShaderManager::Shader *ShaderManager::prepareMaterial(QSGMaterial *material)
return shader;
#ifndef QSG_NO_RENDER_TIMING
- if (qsg_render_timing || QQmlProfilerService::enabled)
+ if (qsg_render_timing || QQuickProfiler::enabled)
qsg_renderer_timer.start();
#endif
@@ -176,7 +177,7 @@ ShaderManager::Shader *ShaderManager::prepareMaterial(QSGMaterial *material)
if (qsg_render_timing)
qDebug(" - compiling material: %dms", (int) qsg_renderer_timer.elapsed());
- Q_QML_SG_PROFILE1(QQmlProfilerService::SceneGraphContextFrame, (
+ Q_QUICK_SG_PROFILE1(QQuickProfiler::SceneGraphContextFrame, (
qsg_renderer_timer.nsecsElapsed()));
#endif
@@ -192,7 +193,7 @@ ShaderManager::Shader *ShaderManager::prepareMaterialNoRewrite(QSGMaterial *mate
return shader;
#ifndef QSG_NO_RENDER_TIMING
- if (qsg_render_timing || QQmlProfilerService::enabled)
+ if (qsg_render_timing || QQuickProfiler::enabled)
qsg_renderer_timer.start();
#endif
@@ -212,7 +213,7 @@ ShaderManager::Shader *ShaderManager::prepareMaterialNoRewrite(QSGMaterial *mate
if (qsg_render_timing)
qDebug(" - compiling material: %dms", (int) qsg_renderer_timer.elapsed());
- Q_QML_SG_PROFILE1(QQmlProfilerService::SceneGraphContextFrame, (
+ Q_QUICK_SG_PROFILE1(QQuickProfiler::SceneGraphContextFrame, (
qsg_renderer_timer.nsecsElapsed()));
#endif
diff --git a/src/quick/scenegraph/coreapi/qsgrenderer.cpp b/src/quick/scenegraph/coreapi/qsgrenderer.cpp
index 047891e17c..cc8793c0cf 100644
--- a/src/quick/scenegraph/coreapi/qsgrenderer.cpp
+++ b/src/quick/scenegraph/coreapi/qsgrenderer.cpp
@@ -54,7 +54,7 @@
#include <qdatetime.h>
-#include <private/qqmlprofilerservice_p.h>
+#include <private/qquickprofiler_p.h>
QT_BEGIN_NAMESPACE
@@ -227,7 +227,7 @@ void QSGRenderer::renderScene(const QSGBindable &bindable)
#ifndef QSG_NO_RENDER_TIMING
- bool profileFrames = qsg_render_timing || QQmlProfilerService::enabled;
+ bool profileFrames = qsg_render_timing || QQuickProfiler::enabled;
if (profileFrames)
frameTimer.start();
qint64 bindTime = 0;
@@ -287,7 +287,7 @@ void QSGRenderer::renderScene(const QSGBindable &bindable)
int(renderTime / 1000000));
}
- Q_QML_SG_PROFILE1(QQmlProfilerService::SceneGraphRendererFrame, (
+ Q_QUICK_SG_PROFILE1(QQuickProfiler::SceneGraphRendererFrame, (
preprocessTime,
updatePassTime - preprocessTime,
bindTime - updatePassTime,
@@ -375,7 +375,7 @@ void QSGRenderer::preprocess()
}
#ifndef QSG_NO_RENDER_TIMING
- bool profileFrames = qsg_render_timing || QQmlProfilerService::enabled;
+ bool profileFrames = qsg_render_timing || QQuickProfiler::enabled;
if (profileFrames)
preprocessTime = frameTimer.nsecsElapsed();
#endif