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-rw-r--r--src/quick/scenegraph/qsgadaptationlayer.cpp7
1 files changed, 1 insertions, 6 deletions
diff --git a/src/quick/scenegraph/qsgadaptationlayer.cpp b/src/quick/scenegraph/qsgadaptationlayer.cpp
index c99e149aa5..252e5a9c55 100644
--- a/src/quick/scenegraph/qsgadaptationlayer.cpp
+++ b/src/quick/scenegraph/qsgadaptationlayer.cpp
@@ -56,7 +56,7 @@ static QElapsedTimer qsg_render_timer;
QSGDistanceFieldGlyphCache::Texture QSGDistanceFieldGlyphCache::s_emptyTexture;
-QSGDistanceFieldGlyphCache::QSGDistanceFieldGlyphCache(QOpenGLContext *c, const QRawFont &font)
+QSGDistanceFieldGlyphCache::QSGDistanceFieldGlyphCache(const QRawFont &font)
: m_pendingGlyphs(64)
{
Q_ASSERT(font.isValid());
@@ -71,11 +71,6 @@ QSGDistanceFieldGlyphCache::QSGDistanceFieldGlyphCache(QOpenGLContext *c, const
// this allows us to call pathForGlyph once and reuse the result.
m_referenceFont.setPixelSize(QT_DISTANCEFIELD_BASEFONTSIZE(m_doubleGlyphResolution) * QT_DISTANCEFIELD_SCALE(m_doubleGlyphResolution));
Q_ASSERT(m_referenceFont.isValid());
-#if QT_CONFIG(opengl)
- m_coreProfile = (c->format().profile() == QSurfaceFormat::CoreProfile);
-#else
- Q_UNUSED(c)
-#endif
}
QSGDistanceFieldGlyphCache::~QSGDistanceFieldGlyphCache()