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path: root/src/quick/scenegraph/qsgadaptationlayer.cpp
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-rw-r--r--src/quick/scenegraph/qsgadaptationlayer.cpp15
1 files changed, 14 insertions, 1 deletions
diff --git a/src/quick/scenegraph/qsgadaptationlayer.cpp b/src/quick/scenegraph/qsgadaptationlayer.cpp
index b0259c50b0..50986e2528 100644
--- a/src/quick/scenegraph/qsgadaptationlayer.cpp
+++ b/src/quick/scenegraph/qsgadaptationlayer.cpp
@@ -522,11 +522,16 @@ void QSGNodeVisitorEx::visitChildren(QSGNode *node)
#ifndef QT_NO_DEBUG_STREAM
QDebug operator<<(QDebug debug, const QSGGuiThreadShaderEffectManager::ShaderInfo::InputParameter &p)
{
- debug << p.semanticName << p.semanticIndex;
+ QDebugStateSaver saver(debug);
+ debug.space();
+ debug << p.semanticName << "semindex" << p.semanticIndex;
return debug;
}
+
QDebug operator<<(QDebug debug, const QSGGuiThreadShaderEffectManager::ShaderInfo::Variable &v)
{
+ QDebugStateSaver saver(debug);
+ debug.space();
debug << v.name;
switch (v.type) {
case QSGGuiThreadShaderEffectManager::ShaderInfo::Constant:
@@ -543,6 +548,14 @@ QDebug operator<<(QDebug debug, const QSGGuiThreadShaderEffectManager::ShaderInf
}
return debug;
}
+
+QDebug operator<<(QDebug debug, const QSGShaderEffectNode::VariableData &vd)
+{
+ QDebugStateSaver saver(debug);
+ debug.space();
+ debug << vd.specialType;
+ return debug;
+}
#endif
QT_END_NAMESPACE