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-rw-r--r--src/quick/scenegraph/qsgadaptationlayer_p.h19
1 files changed, 0 insertions, 19 deletions
diff --git a/src/quick/scenegraph/qsgadaptationlayer_p.h b/src/quick/scenegraph/qsgadaptationlayer_p.h
index 0df42c2aa8..8fdcf7af64 100644
--- a/src/quick/scenegraph/qsgadaptationlayer_p.h
+++ b/src/quick/scenegraph/qsgadaptationlayer_p.h
@@ -228,31 +228,12 @@ class Q_QUICK_PRIVATE_EXPORT QSGGuiThreadShaderEffectManager : public QObject
Q_OBJECT
public:
- // Enum values must match ShaderEffect.
- enum ShaderType {
- UnknownShadingLanguage,
- GLSL,
- HLSL
- };
- enum ShaderCompilationType {
- RuntimeCompilation = 0x01,
- OfflineCompilation = 0x02
- };
- enum ShaderSourceType {
- ShaderSourceString = 0x01,
- ShaderSourceFile = 0x02,
- ShaderByteCode = 0x04
- };
enum Status {
Compiled,
Uncompiled,
Error
};
- virtual ShaderType shaderType() const = 0;
- virtual int shaderCompilationType() const = 0;
- virtual int shaderSourceType() const = 0;
-
virtual bool hasSeparateSamplerAndTextureObjects() const = 0;
virtual QString log() const = 0;