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-rw-r--r--src/quick/scenegraph/qsgcontext.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/quick/scenegraph/qsgcontext.cpp b/src/quick/scenegraph/qsgcontext.cpp
index 28d8c19d5d..c49fb17387 100644
--- a/src/quick/scenegraph/qsgcontext.cpp
+++ b/src/quick/scenegraph/qsgcontext.cpp
@@ -271,8 +271,8 @@ QSGInternalRectangleNode *QSGContext::createInternalRectangleNode(const QRectF &
/*!
Creates a new shader effect helper instance. This function is called on the
- gui thread, unlike the others. This is necessary in order to provide
- adaptable, backend-specific shader effect functionality to the gui thread too.
+ GUI thread, unlike the others. This is necessary in order to provide
+ adaptable, backend-specific shader effect functionality to the GUI thread too.
*/
QSGGuiThreadShaderEffectManager *QSGContext::createGuiThreadShaderEffectManager()
{
@@ -305,7 +305,7 @@ QSize QSGContext::minimumFBOSize() const
/*!
Returns a pointer to the (presumably) global renderer interface.
- \note This function may be called on the gui thread in order to get access
+ \note This function may be called on the GUI thread in order to get access
to QSGRendererInterface::graphicsApi() and other getters.
\note it is expected that the simple queries (graphicsApi, shaderType,