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-rw-r--r--src/quick/scenegraph/qsgcontext.cpp70
1 files changed, 20 insertions, 50 deletions
diff --git a/src/quick/scenegraph/qsgcontext.cpp b/src/quick/scenegraph/qsgcontext.cpp
index 418d571ae6..150f8475d8 100644
--- a/src/quick/scenegraph/qsgcontext.cpp
+++ b/src/quick/scenegraph/qsgcontext.cpp
@@ -41,7 +41,6 @@
#include <QtQuick/private/qsgdefaultglyphnode_p.h>
#include <QtQuick/private/qsgdistancefieldglyphnode_p.h>
#include <QtQuick/private/qsgdistancefieldglyphnode_p_p.h>
-#include <QtQuick/private/qsgshareddistancefieldglyphcache_p.h>
#include <QtQuick/private/qsgatlastexture_p.h>
#include <QtQuick/private/qsgrenderloop_p.h>
#include <QtQuick/private/qsgdefaultlayer_p.h>
@@ -60,15 +59,10 @@
#include <QtQuick/private/qsgtexture_p.h>
#include <QtGui/private/qguiapplication_p.h>
#include <QtCore/private/qabstractanimation_p.h>
-#include <qpa/qplatformintegration.h>
-
-#include <qpa/qplatformsharedgraphicscache.h>
#include <private/qobject_p.h>
#include <qmutex.h>
-#include <private/qqmlprofilerservice_p.h>
-
DEFINE_BOOL_CONFIG_OPTION(qmlDisableDistanceField, QML_DISABLE_DISTANCEFIELD)
/*
@@ -572,35 +566,7 @@ QSGDistanceFieldGlyphCache *QSGRenderContext::distanceFieldGlyphCache(const QRaw
QSGDistanceFieldGlyphCache *cache = m_distanceFieldCacheManager->cache(font);
if (!cache) {
- QPlatformIntegration *platformIntegration = QGuiApplicationPrivate::platformIntegration();
- if (platformIntegration != 0
- && platformIntegration->hasCapability(QPlatformIntegration::SharedGraphicsCache)) {
- QFontEngine *fe = QRawFontPrivate::get(font)->fontEngine;
- if (!fe->faceId().filename.isEmpty()) {
- QByteArray keyName = fe->faceId().filename;
- if (font.style() != QFont::StyleNormal)
- keyName += QByteArray(" I");
- if (font.weight() != QFont::Normal)
- keyName += ' ' + QByteArray::number(font.weight());
- keyName += QByteArray(" DF");
- QPlatformSharedGraphicsCache *sharedGraphicsCache =
- platformIntegration->createPlatformSharedGraphicsCache(keyName);
-
- if (sharedGraphicsCache != 0) {
- sharedGraphicsCache->ensureCacheInitialized(keyName,
- QPlatformSharedGraphicsCache::OpenGLTexture,
- QPlatformSharedGraphicsCache::Alpha8);
-
- cache = new QSGSharedDistanceFieldGlyphCache(keyName,
- sharedGraphicsCache,
- m_distanceFieldCacheManager,
- openglContext(),
- font);
- }
- }
- }
- if (!cache)
- cache = new QSGDefaultDistanceFieldGlyphCache(m_distanceFieldCacheManager, openglContext(), font);
+ cache = new QSGDefaultDistanceFieldGlyphCache(m_distanceFieldCacheManager, openglContext(), font);
m_distanceFieldCacheManager->insertCache(font, cache);
}
@@ -676,7 +642,7 @@ void QSGRenderContext::invalidate()
qDeleteAll(m_texturesToDelete);
m_texturesToDelete.clear();
- qDeleteAll(m_textures.values());
+ qDeleteAll(m_textures);
m_textures.clear();
/* The cleanup of the atlas textures is a bit intriguing.
@@ -767,22 +733,26 @@ QSGDepthStencilBufferManager *QSGRenderContext::depthStencilBufferManager()
will be called with \a image as argument.
*/
-QSGTexture *QSGRenderContext::createTexture(const QImage &image) const
+QSGTexture *QSGRenderContext::createTexture(const QImage &image, uint flags) const
{
- if (!openglContext())
- return 0;
- QSGTexture *t = m_atlasManager->create(image);
- if (t)
- return t;
- return createTextureNoAtlas(image);
-}
+ bool atlas = flags & CreateTexture_Atlas;
+ bool mipmap = flags & CreateTexture_Mipmap;
+ bool alpha = flags & CreateTexture_Alpha;
-QSGTexture *QSGRenderContext::createTextureNoAtlas(const QImage &image) const
-{
- QSGPlainTexture *t = new QSGPlainTexture();
- if (!image.isNull())
- t->setImage(image);
- return t;
+ // The atlas implementation is only supported from the render thread and
+ // does not support mipmaps.
+ if (!mipmap && atlas && openglContext() && QThread::currentThread() == openglContext()->thread()) {
+ QSGTexture *t = m_atlasManager->create(image, alpha);
+ if (t)
+ return t;
+ }
+
+ QSGPlainTexture *texture = new QSGPlainTexture();
+ texture->setImage(image);
+ if (texture->hasAlphaChannel() && !alpha)
+ texture->setHasAlphaChannel(false);
+
+ return texture;
}
/*!