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-rw-r--r--src/quick/scenegraph/qsgcontext.cpp14
1 files changed, 14 insertions, 0 deletions
diff --git a/src/quick/scenegraph/qsgcontext.cpp b/src/quick/scenegraph/qsgcontext.cpp
index fb66a6ebb1..e5334d59e1 100644
--- a/src/quick/scenegraph/qsgcontext.cpp
+++ b/src/quick/scenegraph/qsgcontext.cpp
@@ -404,6 +404,20 @@ void QSGRenderContext::textureFactoryDestroyed(QObject *o)
m_mutex.unlock();
}
+/*!
+ Return the texture corresponding to a texture factory.
+
+ This may optionally manipulate the texture in some way; for example by returning
+ an atlased texture.
+
+ This function is not a replacement for textureForFactory; both should be used
+ for a single texture (this might atlas, while the other might cache).
+*/
+QSGTexture *QSGRenderContext::compressedTextureForFactory(const QSGCompressedTextureFactory *) const
+{
+ return nullptr;
+}
+
#include "qsgcontext.moc"
#include "moc_qsgcontext_p.cpp"