diff options
Diffstat (limited to 'src/quick/scenegraph/qsgcontext.cpp')
-rw-r--r-- | src/quick/scenegraph/qsgcontext.cpp | 23 |
1 files changed, 15 insertions, 8 deletions
diff --git a/src/quick/scenegraph/qsgcontext.cpp b/src/quick/scenegraph/qsgcontext.cpp index fb66a6ebb1..d9ed25c099 100644 --- a/src/quick/scenegraph/qsgcontext.cpp +++ b/src/quick/scenegraph/qsgcontext.cpp @@ -363,13 +363,6 @@ void QSGRenderContext::registerFontengineForCleanup(QFontEngine *engine) } /*! - Factory function for texture objects. - - If \a image is a valid image, the QSGTexture::setImage function - will be called with \a image as argument. - */ - -/*! Factory function for the scene graph renderers. The renderers are used for the toplevel renderer and once for every @@ -379,7 +372,7 @@ void QSGRenderContext::registerFontengineForCleanup(QFontEngine *engine) QSGTexture *QSGRenderContext::textureForFactory(QQuickTextureFactory *factory, QQuickWindow *window) { if (!factory) - return 0; + return nullptr; m_mutex.lock(); QSGTexture *texture = m_textures.value(factory); @@ -404,6 +397,20 @@ void QSGRenderContext::textureFactoryDestroyed(QObject *o) m_mutex.unlock(); } +/*! + Return the texture corresponding to a texture factory. + + This may optionally manipulate the texture in some way; for example by returning + an atlased texture. + + This function is not a replacement for textureForFactory; both should be used + for a single texture (this might atlas, while the other might cache). +*/ +QSGTexture *QSGRenderContext::compressedTextureForFactory(const QSGCompressedTextureFactory *) const +{ + return nullptr; +} + #include "qsgcontext.moc" #include "moc_qsgcontext_p.cpp" |