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Diffstat (limited to 'src/quick/scenegraph/qsgcontext_p.h')
-rw-r--r-- | src/quick/scenegraph/qsgcontext_p.h | 142 |
1 files changed, 142 insertions, 0 deletions
diff --git a/src/quick/scenegraph/qsgcontext_p.h b/src/quick/scenegraph/qsgcontext_p.h new file mode 100644 index 0000000000..ded9d2727a --- /dev/null +++ b/src/quick/scenegraph/qsgcontext_p.h @@ -0,0 +1,142 @@ +/**************************************************************************** +** +** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtDeclarative module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** GNU Lesser General Public License Usage +** This file may be used under the terms of the GNU Lesser General Public +** License version 2.1 as published by the Free Software Foundation and +** appearing in the file LICENSE.LGPL included in the packaging of this +** file. Please review the following information to ensure the GNU Lesser +** General Public License version 2.1 requirements will be met: +** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU General +** Public License version 3.0 as published by the Free Software Foundation +** and appearing in the file LICENSE.GPL included in the packaging of this +** file. Please review the following information to ensure the GNU General +** Public License version 3.0 requirements will be met: +** http://www.gnu.org/copyleft/gpl.html. +** +** Other Usage +** Alternatively, this file may be used in accordance with the terms and +** conditions contained in a signed written agreement between you and Nokia. +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef QSGCONTEXT_H +#define QSGCONTEXT_H + +#include <QtCore/QObject> +#include <QtCore/qabstractanimation.h> + +#include <QtGui/QImage> +#include <QtGui/QSurfaceFormat> + +#include <private/qrawfont_p.h> + +#include <QtQuick/qsgnode.h> + +QT_BEGIN_HEADER + +QT_BEGIN_NAMESPACE + +class QSGContextPrivate; +class QSGRectangleNode; +class QSGImageNode; +class QSGGlyphNode; +class QSGRenderer; +class QSGDistanceFieldGlyphCache; + +class QSGTexture; +class QSGMaterial; +class QSGMaterialShader; +class QSGEngine; + +class QOpenGLContext; +class QOpenGLFramebufferObject; + +class QDeclarativeTextureFactory; + +class Q_QUICK_EXPORT QSGContext : public QObject +{ + Q_OBJECT + Q_DECLARE_PRIVATE(QSGContext) + +public: + explicit QSGContext(QObject *parent = 0); + ~QSGContext(); + + virtual void initialize(QOpenGLContext *context); + + QSGRenderer *renderer() const; + + void setRootNode(QSGRootNode *node); + QSGRootNode *rootNode() const; + + QOpenGLContext *glContext() const; + + bool isReady() const; + + QSGMaterialShader *prepareMaterial(QSGMaterial *material); + + virtual void renderNextFrame(QOpenGLFramebufferObject *fbo = 0); + + virtual QSGDistanceFieldGlyphCache *createDistanceFieldGlyphCache(const QRawFont &font); + + virtual QSGRectangleNode *createRectangleNode(); + virtual QSGImageNode *createImageNode(); + virtual QSGGlyphNode *createGlyphNode(); + virtual QSGRenderer *createRenderer(); + + virtual bool canDecodeImageToTexture() const; + virtual QSGTexture *decodeImageToTexture(QIODevice *dev, + QSize *size, + const QSize &requestSize); + virtual QSGTexture *createTexture(const QImage &image = QImage()) const; + virtual QSize minimumFBOSize() const; + + virtual QSurfaceFormat defaultSurfaceFormat() const; + + QSGTexture *textureForFactory(QDeclarativeTextureFactory *factory); + + static QSGContext *createDefaultContext(); + + void setFlashModeEnabled(bool enabled); + bool isFlashModeEnabled() const; + + void setRenderAlpha(qreal renderAlpha); + qreal renderAlpha() const; + + void setDistanceFieldEnabled(bool enabled); + bool isDistanceFieldEnabled() const; + + virtual QAnimationDriver *createAnimationDriver(QObject *parent); + +signals: + void ready(); + +public slots: + void textureFactoryDestroyed(QObject *o); +}; + +QT_END_NAMESPACE + +QT_END_HEADER + +#endif // QSGCONTEXT_H |