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-rw-r--r--src/quick/scenegraph/qsgdefaultcontext.cpp43
1 files changed, 26 insertions, 17 deletions
diff --git a/src/quick/scenegraph/qsgdefaultcontext.cpp b/src/quick/scenegraph/qsgdefaultcontext.cpp
index f9978e816c..a33f4b174f 100644
--- a/src/quick/scenegraph/qsgdefaultcontext.cpp
+++ b/src/quick/scenegraph/qsgdefaultcontext.cpp
@@ -40,8 +40,8 @@
#include "qsgdefaultcontext_p.h"
#include <QtQuick/private/qsgdistancefieldutil_p.h>
-#include <QtQuick/private/qsgdefaultrectanglenode_p.h>
-#include <QtQuick/private/qsgdefaultimagenode_p.h>
+#include <QtQuick/private/qsgdefaultinternalrectanglenode_p.h>
+#include <QtQuick/private/qsgdefaultinternalimagenode_p.h>
#include <QtQuick/private/qsgdefaultpainternode_p.h>
#include <QtQuick/private/qsgdefaultglyphnode_p.h>
#include <QtQuick/private/qsgdistancefieldglyphnode_p.h>
@@ -49,6 +49,9 @@
#include <QtQuick/private/qsgrenderloop_p.h>
#include <QtQuick/private/qsgdefaultlayer_p.h>
#include <QtQuick/private/qsgdefaultrendercontext_p.h>
+#include <QtQuick/private/qsgdefaultrectanglenode_p.h>
+#include <QtQuick/private/qsgdefaultimagenode_p.h>
+#include <QtQuick/private/qsgdefaultninepatchnode_p.h>
#include <QtGui/QOpenGLContext>
#include <QtGui/QOpenGLFramebufferObject>
@@ -60,13 +63,13 @@
QT_BEGIN_NAMESPACE
namespace QSGMultisampleAntialiasing {
- class ImageNode : public QSGDefaultImageNode {
+ class ImageNode : public QSGDefaultInternalImageNode {
public:
void setAntialiasing(bool) { }
};
- class RectangleNode : public QSGDefaultRectangleNode {
+ class RectangleNode : public QSGDefaultInternalRectangleNode {
public:
void setAntialiasing(bool) { }
};
@@ -170,18 +173,18 @@ QSGRenderContext *QSGDefaultContext::createRenderContext()
return new QSGDefaultRenderContext(this);
}
-QSGRectangleNode *QSGDefaultContext::createRectangleNode()
+QSGInternalRectangleNode *QSGDefaultContext::createInternalRectangleNode()
{
return m_antialiasingMethod == MsaaAntialiasing
? new QSGMultisampleAntialiasing::RectangleNode
- : new QSGDefaultRectangleNode;
+ : new QSGDefaultInternalRectangleNode;
}
-QSGImageNode *QSGDefaultContext::createImageNode()
+QSGInternalImageNode *QSGDefaultContext::createInternalImageNode()
{
return m_antialiasingMethod == MsaaAntialiasing
? new QSGMultisampleAntialiasing::ImageNode
- : new QSGDefaultImageNode;
+ : new QSGDefaultInternalImageNode;
}
QSGPainterNode *QSGDefaultContext::createPainterNode(QQuickPaintedItem *item)
@@ -200,15 +203,6 @@ QSGGlyphNode *QSGDefaultContext::createGlyphNode(QSGRenderContext *rc, bool pref
}
}
-/*!
- * Factory function for scene graph backends of the QStyle stylable elements. Returns a
- * null pointer if the backend doesn't provide its own node type.
- */
-QSGNinePatchNode *QSGDefaultContext::createNinePatchNode()
-{
- return nullptr;
-}
-
QSGLayer *QSGDefaultContext::createLayer(QSGRenderContext *renderContext)
{
return new QSGDefaultLayer(renderContext);
@@ -246,6 +240,21 @@ QSGRendererInterface *QSGDefaultContext::rendererInterface(QSGRenderContext *ren
return this;
}
+QSGRectangleNode *QSGDefaultContext::createRectangleNode()
+{
+ return new QSGDefaultRectangleNode;
+}
+
+QSGImageNode *QSGDefaultContext::createImageNode()
+{
+ return new QSGDefaultImageNode;
+}
+
+QSGNinePatchNode *QSGDefaultContext::createNinePatchNode()
+{
+ return new QSGDefaultNinePatchNode;
+}
+
QSGRendererInterface::GraphicsApi QSGDefaultContext::graphicsApi() const
{
return OpenGL;