diff options
Diffstat (limited to 'src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp')
-rw-r--r-- | src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp | 86 |
1 files changed, 50 insertions, 36 deletions
diff --git a/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp b/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp index 05d076ec1e..5864f35060 100644 --- a/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp +++ b/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp @@ -62,6 +62,7 @@ QSGDefaultDistanceFieldGlyphCache::DistanceFieldTextureData *QSGDefaultDistanceF QSGDefaultDistanceFieldGlyphCache::QSGDefaultDistanceFieldGlyphCache(QSGDistanceFieldGlyphCacheManager *man, QOpenGLContext *c, const QRawFont &font) : QSGDistanceFieldGlyphCache(man, c, font) , m_maxTextureSize(0) + , m_maxTextureCount(3) { m_textureData = textureData(c); } @@ -77,25 +78,32 @@ void QSGDefaultDistanceFieldGlyphCache::requestGlyphs(const QSet<glyph_t> &glyph if (cacheIsFull() && m_textureData->unusedGlyphs.isEmpty()) continue; + if (textureIsFull(m_textureData->currentTexture) && m_textureData->textures.count() < m_maxTextureCount) + m_textureData->currentTexture = m_textureData->addTexture(); + m_textureData->unusedGlyphs.remove(glyphIndex); + DistanceFieldTextureData::TextureInfo *tex = m_textureData->currentTexture; + GlyphPosition p; p.glyph = glyphIndex; - p.position = QPointF(m_textureData->currX, m_textureData->currY); + p.position = QPointF(tex->currX, tex->currY); if (!cacheIsFull()) { - m_textureData->currX += QT_DISTANCEFIELD_TILESIZE(doubleGlyphResolution()); - if (m_textureData->currX >= maxTextureSize()) { - m_textureData->currX = 0; - m_textureData->currY += QT_DISTANCEFIELD_TILESIZE(doubleGlyphResolution()); + tex->currX += QT_DISTANCEFIELD_TILESIZE(doubleGlyphResolution()); + if (tex->currX >= maxTextureSize()) { + tex->currX = 0; + tex->currY += QT_DISTANCEFIELD_TILESIZE(doubleGlyphResolution()); } } else { // Recycle glyphs if (!m_textureData->unusedGlyphs.isEmpty()) { glyph_t unusedGlyph = *m_textureData->unusedGlyphs.constBegin(); TexCoord unusedCoord = glyphTexCoord(unusedGlyph); + tex = m_textureData->glyphsTexture.value(unusedGlyph); p.position = QPointF(unusedCoord.x, unusedCoord.y); m_textureData->unusedGlyphs.remove(unusedGlyph); + m_textureData->glyphsTexture.remove(unusedGlyph); removeGlyph(unusedGlyph); } } @@ -103,6 +111,7 @@ void QSGDefaultDistanceFieldGlyphCache::requestGlyphs(const QSet<glyph_t> &glyph if (p.position.y() < maxTextureSize()) { glyphPositions.append(p); glyphsToRender.append(glyphIndex); + m_textureData->glyphsTexture.insert(glyphIndex, tex); } } @@ -114,41 +123,46 @@ void QSGDefaultDistanceFieldGlyphCache::storeGlyphs(const QHash<glyph_t, QImage> { int requiredWidth = maxTextureSize(); int rows = 128 / (requiredWidth / QT_DISTANCEFIELD_TILESIZE(doubleGlyphResolution())); // Enough rows to fill the latin1 set by default.. - int requiredHeight = qMin(maxTextureSize(), - qMax(m_textureData->currY + QT_DISTANCEFIELD_TILESIZE(doubleGlyphResolution()), - QT_DISTANCEFIELD_TILESIZE(doubleGlyphResolution()) * rows)); - - resizeTexture((requiredWidth), (requiredHeight)); - glBindTexture(GL_TEXTURE_2D, m_textureData->texture); - QVector<glyph_t> glyphTextures; + QHash<DistanceFieldTextureData::TextureInfo *, QVector<glyph_t> > glyphTextures; QHash<glyph_t, QImage>::const_iterator it; for (it = glyphs.constBegin(); it != glyphs.constEnd(); ++it) { glyph_t glyphIndex = it.key(); TexCoord c = glyphTexCoord(glyphIndex); + DistanceFieldTextureData::TextureInfo *texInfo = m_textureData->glyphsTexture.value(glyphIndex); - glyphTextures.append(glyphIndex); + int requiredHeight = qMin(maxTextureSize(), + qMax(texInfo->currY + QT_DISTANCEFIELD_TILESIZE(doubleGlyphResolution()), + QT_DISTANCEFIELD_TILESIZE(doubleGlyphResolution()) * rows)); + + resizeTexture(texInfo, requiredWidth, requiredHeight); + glBindTexture(GL_TEXTURE_2D, texInfo->texture); + + glyphTextures[texInfo].append(glyphIndex); QImage glyph = it.value(); if (useWorkaroundBrokenFBOReadback()) { uchar *inBits = glyph.scanLine(0); - uchar *outBits = m_textureData->image.scanLine(int(c.y)) + int(c.x); + uchar *outBits = texInfo->image.scanLine(int(c.y)) + int(c.x); for (int y = 0; y < glyph.height(); ++y) { qMemCopy(outBits, inBits, glyph.width()); inBits += glyph.bytesPerLine(); - outBits += m_textureData->image.bytesPerLine(); + outBits += texInfo->image.bytesPerLine(); } } glTexSubImage2D(GL_TEXTURE_2D, 0, c.x, c.y, glyph.width(), glyph.height(), GL_ALPHA, GL_UNSIGNED_BYTE, glyph.constBits()); } - Texture t; - t.textureId = m_textureData->texture; - t.size = m_textureData->size; - setGlyphsTexture(glyphTextures, t); + QHash<DistanceFieldTextureData::TextureInfo *, QVector<glyph_t> >::const_iterator i; + for (i = glyphTextures.constBegin(); i != glyphTextures.constEnd(); ++i) { + Texture t; + t.textureId = i.key()->texture; + t.size = i.key()->size; + setGlyphsTexture(i.value(), t); + } } void QSGDefaultDistanceFieldGlyphCache::referenceGlyphs(const QSet<glyph_t> &glyphs) @@ -161,15 +175,15 @@ void QSGDefaultDistanceFieldGlyphCache::releaseGlyphs(const QSet<glyph_t> &glyph m_textureData->unusedGlyphs += glyphs; } -void QSGDefaultDistanceFieldGlyphCache::createTexture(int width, int height) +void QSGDefaultDistanceFieldGlyphCache::createTexture(DistanceFieldTextureData::TextureInfo *texInfo, int width, int height) { - if (useWorkaroundBrokenFBOReadback() && m_textureData->image.isNull()) - m_textureData->image = QImage(width, height, QImage::Format_Indexed8); + if (useWorkaroundBrokenFBOReadback() && texInfo->image.isNull()) + texInfo->image = QImage(width, height, QImage::Format_Indexed8); while (glGetError() != GL_NO_ERROR) { } - glGenTextures(1, &m_textureData->texture); - glBindTexture(GL_TEXTURE_2D, m_textureData->texture); + glGenTextures(1, &texInfo->texture); + glBindTexture(GL_TEXTURE_2D, texInfo->texture); glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, width, height, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); @@ -177,35 +191,35 @@ void QSGDefaultDistanceFieldGlyphCache::createTexture(int width, int height) glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); - m_textureData->size = QSize(width, height); + texInfo->size = QSize(width, height); GLuint error = glGetError(); if (error != GL_NO_ERROR) { glBindTexture(GL_TEXTURE_2D, 0); - glDeleteTextures(1, &m_textureData->texture); - m_textureData->texture = 0; + glDeleteTextures(1, &texInfo->texture); + texInfo->texture = 0; } } -void QSGDefaultDistanceFieldGlyphCache::resizeTexture(int width, int height) +void QSGDefaultDistanceFieldGlyphCache::resizeTexture(DistanceFieldTextureData::TextureInfo *texInfo, int width, int height) { - int oldWidth = m_textureData->size.width(); - int oldHeight = m_textureData->size.height(); + int oldWidth = texInfo->size.width(); + int oldHeight = texInfo->size.height(); if (width == oldWidth && height == oldHeight) return; - GLuint oldTexture = m_textureData->texture; - createTexture(width, height); + GLuint oldTexture = texInfo->texture; + createTexture(texInfo, width, height); if (!oldTexture) return; - updateTexture(oldTexture, m_textureData->texture, m_textureData->size); + updateTexture(oldTexture, texInfo->texture, texInfo->size); if (useWorkaroundBrokenFBOReadback()) { - glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, oldWidth, oldHeight, GL_ALPHA, GL_UNSIGNED_BYTE, m_textureData->image.constBits()); - m_textureData->image = m_textureData->image.copy(0, 0, width, height); + glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, oldWidth, oldHeight, GL_ALPHA, GL_UNSIGNED_BYTE, texInfo->image.constBits()); + texInfo->image = texInfo->image.copy(0, 0, width, height); glDeleteTextures(1, &oldTexture); return; } @@ -267,7 +281,7 @@ void QSGDefaultDistanceFieldGlyphCache::resizeTexture(int width, int height) glDrawArrays(GL_TRIANGLE_FAN, 0, 4); - glBindTexture(GL_TEXTURE_2D, m_textureData->texture); + glBindTexture(GL_TEXTURE_2D, texInfo->texture); glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, oldWidth, oldHeight); |