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path: root/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp
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Diffstat (limited to 'src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp')
-rw-r--r--src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp86
1 files changed, 50 insertions, 36 deletions
diff --git a/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp b/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp
index 05d076ec1e..5864f35060 100644
--- a/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp
+++ b/src/quick/scenegraph/qsgdefaultdistancefieldglyphcache.cpp
@@ -62,6 +62,7 @@ QSGDefaultDistanceFieldGlyphCache::DistanceFieldTextureData *QSGDefaultDistanceF
QSGDefaultDistanceFieldGlyphCache::QSGDefaultDistanceFieldGlyphCache(QSGDistanceFieldGlyphCacheManager *man, QOpenGLContext *c, const QRawFont &font)
: QSGDistanceFieldGlyphCache(man, c, font)
, m_maxTextureSize(0)
+ , m_maxTextureCount(3)
{
m_textureData = textureData(c);
}
@@ -77,25 +78,32 @@ void QSGDefaultDistanceFieldGlyphCache::requestGlyphs(const QSet<glyph_t> &glyph
if (cacheIsFull() && m_textureData->unusedGlyphs.isEmpty())
continue;
+ if (textureIsFull(m_textureData->currentTexture) && m_textureData->textures.count() < m_maxTextureCount)
+ m_textureData->currentTexture = m_textureData->addTexture();
+
m_textureData->unusedGlyphs.remove(glyphIndex);
+ DistanceFieldTextureData::TextureInfo *tex = m_textureData->currentTexture;
+
GlyphPosition p;
p.glyph = glyphIndex;
- p.position = QPointF(m_textureData->currX, m_textureData->currY);
+ p.position = QPointF(tex->currX, tex->currY);
if (!cacheIsFull()) {
- m_textureData->currX += QT_DISTANCEFIELD_TILESIZE(doubleGlyphResolution());
- if (m_textureData->currX >= maxTextureSize()) {
- m_textureData->currX = 0;
- m_textureData->currY += QT_DISTANCEFIELD_TILESIZE(doubleGlyphResolution());
+ tex->currX += QT_DISTANCEFIELD_TILESIZE(doubleGlyphResolution());
+ if (tex->currX >= maxTextureSize()) {
+ tex->currX = 0;
+ tex->currY += QT_DISTANCEFIELD_TILESIZE(doubleGlyphResolution());
}
} else {
// Recycle glyphs
if (!m_textureData->unusedGlyphs.isEmpty()) {
glyph_t unusedGlyph = *m_textureData->unusedGlyphs.constBegin();
TexCoord unusedCoord = glyphTexCoord(unusedGlyph);
+ tex = m_textureData->glyphsTexture.value(unusedGlyph);
p.position = QPointF(unusedCoord.x, unusedCoord.y);
m_textureData->unusedGlyphs.remove(unusedGlyph);
+ m_textureData->glyphsTexture.remove(unusedGlyph);
removeGlyph(unusedGlyph);
}
}
@@ -103,6 +111,7 @@ void QSGDefaultDistanceFieldGlyphCache::requestGlyphs(const QSet<glyph_t> &glyph
if (p.position.y() < maxTextureSize()) {
glyphPositions.append(p);
glyphsToRender.append(glyphIndex);
+ m_textureData->glyphsTexture.insert(glyphIndex, tex);
}
}
@@ -114,41 +123,46 @@ void QSGDefaultDistanceFieldGlyphCache::storeGlyphs(const QHash<glyph_t, QImage>
{
int requiredWidth = maxTextureSize();
int rows = 128 / (requiredWidth / QT_DISTANCEFIELD_TILESIZE(doubleGlyphResolution())); // Enough rows to fill the latin1 set by default..
- int requiredHeight = qMin(maxTextureSize(),
- qMax(m_textureData->currY + QT_DISTANCEFIELD_TILESIZE(doubleGlyphResolution()),
- QT_DISTANCEFIELD_TILESIZE(doubleGlyphResolution()) * rows));
-
- resizeTexture((requiredWidth), (requiredHeight));
- glBindTexture(GL_TEXTURE_2D, m_textureData->texture);
- QVector<glyph_t> glyphTextures;
+ QHash<DistanceFieldTextureData::TextureInfo *, QVector<glyph_t> > glyphTextures;
QHash<glyph_t, QImage>::const_iterator it;
for (it = glyphs.constBegin(); it != glyphs.constEnd(); ++it) {
glyph_t glyphIndex = it.key();
TexCoord c = glyphTexCoord(glyphIndex);
+ DistanceFieldTextureData::TextureInfo *texInfo = m_textureData->glyphsTexture.value(glyphIndex);
- glyphTextures.append(glyphIndex);
+ int requiredHeight = qMin(maxTextureSize(),
+ qMax(texInfo->currY + QT_DISTANCEFIELD_TILESIZE(doubleGlyphResolution()),
+ QT_DISTANCEFIELD_TILESIZE(doubleGlyphResolution()) * rows));
+
+ resizeTexture(texInfo, requiredWidth, requiredHeight);
+ glBindTexture(GL_TEXTURE_2D, texInfo->texture);
+
+ glyphTextures[texInfo].append(glyphIndex);
QImage glyph = it.value();
if (useWorkaroundBrokenFBOReadback()) {
uchar *inBits = glyph.scanLine(0);
- uchar *outBits = m_textureData->image.scanLine(int(c.y)) + int(c.x);
+ uchar *outBits = texInfo->image.scanLine(int(c.y)) + int(c.x);
for (int y = 0; y < glyph.height(); ++y) {
qMemCopy(outBits, inBits, glyph.width());
inBits += glyph.bytesPerLine();
- outBits += m_textureData->image.bytesPerLine();
+ outBits += texInfo->image.bytesPerLine();
}
}
glTexSubImage2D(GL_TEXTURE_2D, 0, c.x, c.y, glyph.width(), glyph.height(), GL_ALPHA, GL_UNSIGNED_BYTE, glyph.constBits());
}
- Texture t;
- t.textureId = m_textureData->texture;
- t.size = m_textureData->size;
- setGlyphsTexture(glyphTextures, t);
+ QHash<DistanceFieldTextureData::TextureInfo *, QVector<glyph_t> >::const_iterator i;
+ for (i = glyphTextures.constBegin(); i != glyphTextures.constEnd(); ++i) {
+ Texture t;
+ t.textureId = i.key()->texture;
+ t.size = i.key()->size;
+ setGlyphsTexture(i.value(), t);
+ }
}
void QSGDefaultDistanceFieldGlyphCache::referenceGlyphs(const QSet<glyph_t> &glyphs)
@@ -161,15 +175,15 @@ void QSGDefaultDistanceFieldGlyphCache::releaseGlyphs(const QSet<glyph_t> &glyph
m_textureData->unusedGlyphs += glyphs;
}
-void QSGDefaultDistanceFieldGlyphCache::createTexture(int width, int height)
+void QSGDefaultDistanceFieldGlyphCache::createTexture(DistanceFieldTextureData::TextureInfo *texInfo, int width, int height)
{
- if (useWorkaroundBrokenFBOReadback() && m_textureData->image.isNull())
- m_textureData->image = QImage(width, height, QImage::Format_Indexed8);
+ if (useWorkaroundBrokenFBOReadback() && texInfo->image.isNull())
+ texInfo->image = QImage(width, height, QImage::Format_Indexed8);
while (glGetError() != GL_NO_ERROR) { }
- glGenTextures(1, &m_textureData->texture);
- glBindTexture(GL_TEXTURE_2D, m_textureData->texture);
+ glGenTextures(1, &texInfo->texture);
+ glBindTexture(GL_TEXTURE_2D, texInfo->texture);
glTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, width, height, 0, GL_ALPHA, GL_UNSIGNED_BYTE, 0);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
@@ -177,35 +191,35 @@ void QSGDefaultDistanceFieldGlyphCache::createTexture(int width, int height)
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
- m_textureData->size = QSize(width, height);
+ texInfo->size = QSize(width, height);
GLuint error = glGetError();
if (error != GL_NO_ERROR) {
glBindTexture(GL_TEXTURE_2D, 0);
- glDeleteTextures(1, &m_textureData->texture);
- m_textureData->texture = 0;
+ glDeleteTextures(1, &texInfo->texture);
+ texInfo->texture = 0;
}
}
-void QSGDefaultDistanceFieldGlyphCache::resizeTexture(int width, int height)
+void QSGDefaultDistanceFieldGlyphCache::resizeTexture(DistanceFieldTextureData::TextureInfo *texInfo, int width, int height)
{
- int oldWidth = m_textureData->size.width();
- int oldHeight = m_textureData->size.height();
+ int oldWidth = texInfo->size.width();
+ int oldHeight = texInfo->size.height();
if (width == oldWidth && height == oldHeight)
return;
- GLuint oldTexture = m_textureData->texture;
- createTexture(width, height);
+ GLuint oldTexture = texInfo->texture;
+ createTexture(texInfo, width, height);
if (!oldTexture)
return;
- updateTexture(oldTexture, m_textureData->texture, m_textureData->size);
+ updateTexture(oldTexture, texInfo->texture, texInfo->size);
if (useWorkaroundBrokenFBOReadback()) {
- glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, oldWidth, oldHeight, GL_ALPHA, GL_UNSIGNED_BYTE, m_textureData->image.constBits());
- m_textureData->image = m_textureData->image.copy(0, 0, width, height);
+ glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, oldWidth, oldHeight, GL_ALPHA, GL_UNSIGNED_BYTE, texInfo->image.constBits());
+ texInfo->image = texInfo->image.copy(0, 0, width, height);
glDeleteTextures(1, &oldTexture);
return;
}
@@ -267,7 +281,7 @@ void QSGDefaultDistanceFieldGlyphCache::resizeTexture(int width, int height)
glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
- glBindTexture(GL_TEXTURE_2D, m_textureData->texture);
+ glBindTexture(GL_TEXTURE_2D, texInfo->texture);
glCopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, oldWidth, oldHeight);