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+/****************************************************************************
+**
+** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtDeclarative module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QSGDEFAULTDISTANCEFIELDGLYPHCACHE_H
+#define QSGDEFAULTDISTANCEFIELDGLYPHCACHE_H
+
+#include <QtGui/qopenglfunctions.h>
+#include <private/qsgadaptationlayer_p.h>
+#include <qopenglshaderprogram.h>
+#include <QtGui/private/qopenglengineshadersource_p.h>
+
+QT_BEGIN_NAMESPACE
+
+class Q_QUICK_EXPORT QSGDefaultDistanceFieldGlyphCache : public QSGDistanceFieldGlyphCache
+{
+public:
+ QSGDefaultDistanceFieldGlyphCache(QSGDistanceFieldGlyphCacheManager *man, QOpenGLContext *c, const QRawFont &font);
+
+ void requestGlyphs(const QVector<glyph_t> &glyphs);
+ void storeGlyphs(const QHash<glyph_t, QImage> &glyphs);
+ void releaseGlyphs(const QVector<glyph_t> &glyphs);
+
+ bool cacheIsFull() const { return m_textureData->currY >= maxTextureSize(); }
+ bool useWorkaroundBrokenFBOReadback() const;
+ int maxTextureSize() const;
+
+private:
+ void createTexture(int width, int height);
+ void resizeTexture(int width, int height);
+
+ mutable int m_maxTextureSize;
+
+ struct DistanceFieldTextureData : public QOpenGLSharedResource {
+ GLuint texture;
+ GLuint fbo;
+ QSize size;
+ QHash<glyph_t, quint32> glyphRefCount;
+ QSet<glyph_t> unusedGlyphs;
+ int currX;
+ int currY;
+ QImage image;
+
+ QOpenGLShaderProgram *blitProgram;
+ GLfloat blitVertexCoordinateArray[8];
+ GLfloat blitTextureCoordinateArray[8];
+
+ DistanceFieldTextureData(QOpenGLContext *ctx)
+ : QOpenGLSharedResource(ctx->shareGroup())
+ , texture(0)
+ , fbo(0)
+ , currX(0)
+ , currY(0)
+ , blitProgram(0)
+ {
+ blitVertexCoordinateArray[0] = -1.0f;
+ blitVertexCoordinateArray[1] = -1.0f;
+ blitVertexCoordinateArray[2] = 1.0f;
+ blitVertexCoordinateArray[3] = -1.0f;
+ blitVertexCoordinateArray[4] = 1.0f;
+ blitVertexCoordinateArray[5] = 1.0f;
+ blitVertexCoordinateArray[6] = -1.0f;
+ blitVertexCoordinateArray[7] = 1.0f;
+
+ blitTextureCoordinateArray[0] = 0.0f;
+ blitTextureCoordinateArray[1] = 0.0f;
+ blitTextureCoordinateArray[2] = 1.0f;
+ blitTextureCoordinateArray[3] = 0.0f;
+ blitTextureCoordinateArray[4] = 1.0f;
+ blitTextureCoordinateArray[5] = 1.0f;
+ blitTextureCoordinateArray[6] = 0.0f;
+ blitTextureCoordinateArray[7] = 1.0f;
+ }
+
+ void invalidateResource()
+ {
+ texture = 0;
+ fbo = 0;
+ size = QSize();
+ delete blitProgram;
+ blitProgram = 0;
+ }
+
+ void freeResource(QOpenGLContext *ctx)
+ {
+ glDeleteTextures(1, &texture);
+ ctx->functions()->glDeleteFramebuffers(1, &fbo);
+ delete blitProgram;
+ blitProgram = 0;
+ }
+
+ void createBlitProgram()
+ {
+ blitProgram = new QOpenGLShaderProgram;
+ {
+ QString source;
+ source.append(QLatin1String(qopenglslMainWithTexCoordsVertexShader));
+ source.append(QLatin1String(qopenglslUntransformedPositionVertexShader));
+
+ QOpenGLShader *vertexShader = new QOpenGLShader(QOpenGLShader::Vertex, blitProgram);
+ vertexShader->compileSourceCode(source);
+
+ blitProgram->addShader(vertexShader);
+ }
+ {
+ QString source;
+ source.append(QLatin1String(qopenglslMainFragmentShader));
+ source.append(QLatin1String(qopenglslImageSrcFragmentShader));
+
+ QOpenGLShader *fragmentShader = new QOpenGLShader(QOpenGLShader::Fragment, blitProgram);
+ fragmentShader->compileSourceCode(source);
+
+ blitProgram->addShader(fragmentShader);
+ }
+ blitProgram->bindAttributeLocation("vertexCoordsArray", QT_VERTEX_COORDS_ATTR);
+ blitProgram->bindAttributeLocation("textureCoordArray", QT_TEXTURE_COORDS_ATTR);
+ blitProgram->link();
+ }
+ };
+
+ DistanceFieldTextureData *textureData(QOpenGLContext *c);
+ DistanceFieldTextureData *m_textureData;
+ static QHash<QString, QOpenGLMultiGroupSharedResource> m_textures_data;
+};
+
+QT_END_NAMESPACE
+
+#endif // QSGDEFAULTDISTANCEFIELDGLYPHCACHE_H