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Diffstat (limited to 'src/quick/scenegraph/qsgdefaultglyphnode.cpp')
-rw-r--r--src/quick/scenegraph/qsgdefaultglyphnode.cpp59
1 files changed, 6 insertions, 53 deletions
diff --git a/src/quick/scenegraph/qsgdefaultglyphnode.cpp b/src/quick/scenegraph/qsgdefaultglyphnode.cpp
index 082a4f8c09..b856d99bc1 100644
--- a/src/quick/scenegraph/qsgdefaultglyphnode.cpp
+++ b/src/quick/scenegraph/qsgdefaultglyphnode.cpp
@@ -40,59 +40,11 @@
#include "qsgdefaultglyphnode_p.h"
#include "qsgdefaultglyphnode_p_p.h"
-#include <qopenglshaderprogram.h>
-#include <private/qfont_p.h>
-
QT_BEGIN_NAMESPACE
-QSGDefaultGlyphNode::QSGDefaultGlyphNode()
- : m_style(QQuickText::Normal)
- , m_material(0)
- , m_geometry(QSGGeometry::defaultAttributes_TexturedPoint2D(), 0)
-{
- m_geometry.setDrawingMode(GL_TRIANGLES);
- setGeometry(&m_geometry);
-}
-
-QSGDefaultGlyphNode::~QSGDefaultGlyphNode()
-{
- delete m_material;
-}
-
-void QSGDefaultGlyphNode::setColor(const QColor &color)
-{
- m_color = color;
- if (m_material != 0) {
- m_material->setColor(color);
- markDirty(DirtyMaterial);
- }
-}
-
-void QSGDefaultGlyphNode::setGlyphs(const QPointF &position, const QGlyphRun &glyphs)
-{
- if (m_material != 0)
- delete m_material;
-
- m_position = position;
- m_glyphs = glyphs;
-
-#ifdef QSG_RUNTIME_DESCRIPTION
- qsgnode_set_description(this, QLatin1String("glyphs"));
-#endif
-}
-
-void QSGDefaultGlyphNode::setStyle(QQuickText::TextStyle style)
-{
- if (m_style == style)
- return;
- m_style = style;
-}
-
-void QSGDefaultGlyphNode::setStyleColor(const QColor &color)
+void QSGDefaultGlyphNode::setMaterialColor(const QColor &color)
{
- if (m_styleColor == color)
- return;
- m_styleColor = color;
+ static_cast<QSGTextMaskMaterial *>(m_material)->setColor(color);
}
void QSGDefaultGlyphNode::update()
@@ -120,11 +72,12 @@ void QSGDefaultGlyphNode::update()
m_material = material;
}
- m_material->setColor(m_color);
+ QSGTextMaskMaterial *textMaskMaterial = static_cast<QSGTextMaskMaterial *>(m_material);
+ textMaskMaterial->setColor(m_color);
QRectF boundingRect;
- m_material->populate(m_position, m_glyphs.glyphIndexes(), m_glyphs.positions(), geometry(),
- &boundingRect, &m_baseLine, margins);
+ textMaskMaterial->populate(m_position, m_glyphs.glyphIndexes(), m_glyphs.positions(), geometry(),
+ &boundingRect, &m_baseLine, margins);
setBoundingRect(boundingRect);
setMaterial(m_material);