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path: root/src/quick/scenegraph/qsgdefaultglyphnode_p.cpp
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Diffstat (limited to 'src/quick/scenegraph/qsgdefaultglyphnode_p.cpp')
-rw-r--r--src/quick/scenegraph/qsgdefaultglyphnode_p.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/quick/scenegraph/qsgdefaultglyphnode_p.cpp b/src/quick/scenegraph/qsgdefaultglyphnode_p.cpp
index e176232404..0169f097bc 100644
--- a/src/quick/scenegraph/qsgdefaultglyphnode_p.cpp
+++ b/src/quick/scenegraph/qsgdefaultglyphnode_p.cpp
@@ -310,7 +310,7 @@ void QSG32BitColorTextShader::updateState(const RenderState &state, QSGMaterial
QSGTextMaskMaterial *material = static_cast<QSGTextMaskMaterial *>(newEffect);
QSGTextMaskMaterial *oldMaterial = static_cast<QSGTextMaskMaterial *>(oldEffect);
- if (oldMaterial == Q_NULLPTR || material->color() != oldMaterial->color() || state.isOpacityDirty()) {
+ if (oldMaterial == nullptr || material->color() != oldMaterial->color() || state.isOpacityDirty()) {
float opacity = material->color().w() * state.opacity();
program()->setUniformValue(m_color_id, opacity);
}