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Diffstat (limited to 'src/quick/scenegraph/qsgdefaultglyphnode_p.cpp')
-rw-r--r--src/quick/scenegraph/qsgdefaultglyphnode_p.cpp13
1 files changed, 9 insertions, 4 deletions
diff --git a/src/quick/scenegraph/qsgdefaultglyphnode_p.cpp b/src/quick/scenegraph/qsgdefaultglyphnode_p.cpp
index c84e6628a5..9f8788123b 100644
--- a/src/quick/scenegraph/qsgdefaultglyphnode_p.cpp
+++ b/src/quick/scenegraph/qsgdefaultglyphnode_p.cpp
@@ -73,7 +73,7 @@ static inline int qsg_device_pixel_ratio(QOpenGLContext *ctx)
else
devicePixelRatio = w->devicePixelRatio();
} else {
- devicePixelRatio = ctx->screen()->devicePixelRatio();
+ devicePixelRatio = ctx->screen() ? ctx->screen()->devicePixelRatio() : qGuiApp->devicePixelRatio();
}
return devicePixelRatio;
}
@@ -104,8 +104,11 @@ char const *const *QSGTextMaskShader::attributeNames() const
}
QSGTextMaskShader::QSGTextMaskShader(QFontEngine::GlyphFormat glyphFormat)
- : QSGMaterialShader(*new QSGMaterialShaderPrivate),
- m_glyphFormat(glyphFormat)
+ : QSGMaterialShader(*new QSGMaterialShaderPrivate)
+ , m_matrix_id(-1)
+ , m_color_id(-1)
+ , m_textureScale_id(-1)
+ , m_glyphFormat(glyphFormat)
{
setShaderSourceFile(QOpenGLShader::Vertex, QStringLiteral(":/scenegraph/shaders/textmask.vert"));
setShaderSourceFile(QOpenGLShader::Fragment, QStringLiteral(":/scenegraph/shaders/textmask.frag"));
@@ -435,7 +438,9 @@ void QSGTextMaskMaterial::populate(const QPointF &p,
{
Q_ASSERT(m_font.isValid());
QVector<QFixedPoint> fixedPointPositions;
- for (int i=0; i<glyphPositions.size(); ++i)
+ const int glyphPositionsSize = glyphPositions.size();
+ fixedPointPositions.reserve(glyphPositionsSize);
+ for (int i=0; i < glyphPositionsSize; ++i)
fixedPointPositions.append(QFixedPoint::fromPointF(glyphPositions.at(i)));
QTextureGlyphCache *cache = glyphCache();