aboutsummaryrefslogtreecommitdiffstats
path: root/src/quick/scenegraph/qsgdefaultinternalimagenode.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/quick/scenegraph/qsgdefaultinternalimagenode.cpp')
-rw-r--r--src/quick/scenegraph/qsgdefaultinternalimagenode.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/quick/scenegraph/qsgdefaultinternalimagenode.cpp b/src/quick/scenegraph/qsgdefaultinternalimagenode.cpp
index d1711f7524..500d4e6e95 100644
--- a/src/quick/scenegraph/qsgdefaultinternalimagenode.cpp
+++ b/src/quick/scenegraph/qsgdefaultinternalimagenode.cpp
@@ -66,7 +66,7 @@ class SmoothTextureMaterialRhiShader : public QSGTextureMaterialRhiShader
public:
SmoothTextureMaterialRhiShader();
- bool updateUniformData(const RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial) override;
+ bool updateUniformData(RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial) override;
};
@@ -136,7 +136,7 @@ SmoothTextureMaterialRhiShader::SmoothTextureMaterialRhiShader()
setShaderFileName(FragmentStage, QStringLiteral(":/qt-project.org/scenegraph/shaders_ng/smoothtexture.frag.qsb"));
}
-bool SmoothTextureMaterialRhiShader::updateUniformData(const RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial)
+bool SmoothTextureMaterialRhiShader::updateUniformData(RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial)
{
bool changed = false;
QByteArray *buf = state.uniformData();