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-rw-r--r--src/quick/scenegraph/qsgdefaultrendercontext_p.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/quick/scenegraph/qsgdefaultrendercontext_p.h b/src/quick/scenegraph/qsgdefaultrendercontext_p.h
index bfb15b1eb9..c5e08c07f0 100644
--- a/src/quick/scenegraph/qsgdefaultrendercontext_p.h
+++ b/src/quick/scenegraph/qsgdefaultrendercontext_p.h
@@ -88,7 +88,7 @@ public:
virtual void compileShader(QSGMaterialShader *shader, QSGMaterial *material, const char *vertexCode = 0, const char *fragmentCode = 0);
virtual void initializeShader(QSGMaterialShader *shader);
- void setAttachToGLContext(bool attach);
+ void setAttachToGraphicsContext(bool attach) override;
static QSGDefaultRenderContext *from(QOpenGLContext *context);