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+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QSGDEFAULTRENDERCONTEXT_H
+#define QSGDEFAULTRENDERCONTEXT_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <QtQuick/private/qsgcontext_p.h>
+#include <QtQuick/private/qsgdepthstencilbuffer_p.h>
+
+QT_BEGIN_NAMESPACE
+
+class QOpenGLContext;
+class QSGMaterialShader;
+class QOpenGLFramebufferObject;
+
+namespace QSGAtlasTexture {
+ class Manager;
+}
+
+class Q_QUICK_PRIVATE_EXPORT QSGDefaultRenderContext : public QSGRenderContext
+{
+ Q_OBJECT
+public:
+ QSGDefaultRenderContext(QSGContext *context);
+
+ QOpenGLContext *openglContext() const { return m_gl; }
+ bool isValid() const override { return m_gl; }
+
+ void initialize(void *context) override;
+ void invalidate() override;
+ void renderNextFrame(QSGRenderer *renderer, uint fboId) override;
+
+ QSGDistanceFieldGlyphCache *distanceFieldGlyphCache(const QRawFont &font) override;
+
+ virtual QSharedPointer<QSGDepthStencilBuffer> depthStencilBufferForFbo(QOpenGLFramebufferObject *fbo);
+ QSGDepthStencilBufferManager *depthStencilBufferManager();
+
+ QSGTexture *createTexture(const QImage &image, uint flags) const override;
+ QSGRenderer *createRenderer() override;
+
+ virtual void compileShader(QSGMaterialShader *shader, QSGMaterial *material, const char *vertexCode = 0, const char *fragmentCode = 0);
+ virtual void initializeShader(QSGMaterialShader *shader);
+
+ void setAttachToGraphicsContext(bool attach) override;
+
+ static QSGDefaultRenderContext *from(QOpenGLContext *context);
+
+ bool hasBrokenIndexBufferObjects() const { return m_brokenIBOs; }
+ int maxTextureSize() const override { return m_maxTextureSize; }
+
+protected:
+ QOpenGLContext *m_gl;
+ QSGDepthStencilBufferManager *m_depthStencilManager;
+ int m_maxTextureSize;
+ bool m_brokenIBOs;
+ bool m_serializedRender;
+ bool m_attachToGLContext;
+ QSGAtlasTexture::Manager *m_atlasManager;
+
+
+};
+
+QT_END_NAMESPACE
+
+#endif // QSGDEFAULTRENDERCONTEXT_H