aboutsummaryrefslogtreecommitdiffstats
path: root/src/quick/scenegraph/qsgdefaultspritenode.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/quick/scenegraph/qsgdefaultspritenode.cpp')
-rw-r--r--src/quick/scenegraph/qsgdefaultspritenode.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/quick/scenegraph/qsgdefaultspritenode.cpp b/src/quick/scenegraph/qsgdefaultspritenode.cpp
index 4d4d9f6971..6422a252d9 100644
--- a/src/quick/scenegraph/qsgdefaultspritenode.cpp
+++ b/src/quick/scenegraph/qsgdefaultspritenode.cpp
@@ -141,9 +141,9 @@ class SpriteMaterialRhiShader : public QSGMaterialRhiShader
public:
SpriteMaterialRhiShader();
- bool updateUniformData(const RenderState &state,
+ bool updateUniformData(RenderState &state,
QSGMaterial *newMaterial, QSGMaterial *oldMaterial) override;
- void updateSampledImage(const RenderState &state, int binding, QSGTexture **texture,
+ void updateSampledImage(RenderState &state, int binding, QSGTexture **texture,
QSGMaterial *newMaterial, QSGMaterial *oldMaterial) override;
};
@@ -153,7 +153,7 @@ SpriteMaterialRhiShader::SpriteMaterialRhiShader()
setShaderFileName(FragmentStage, QStringLiteral(":/qt-project.org/scenegraph/shaders_ng/sprite.frag.qsb"));
}
-bool SpriteMaterialRhiShader::updateUniformData(const RenderState &state,
+bool SpriteMaterialRhiShader::updateUniformData(RenderState &state,
QSGMaterial *newMaterial, QSGMaterial *oldMaterial)
{
#ifdef QT_NO_DEBUG
@@ -186,7 +186,7 @@ bool SpriteMaterialRhiShader::updateUniformData(const RenderState &state,
return changed;
}
-void SpriteMaterialRhiShader::updateSampledImage(const RenderState &state, int binding, QSGTexture **texture,
+void SpriteMaterialRhiShader::updateSampledImage(RenderState &state, int binding, QSGTexture **texture,
QSGMaterial *newMaterial, QSGMaterial *oldMaterial)
{
if (binding != 1)