diff options
Diffstat (limited to 'src/quick/scenegraph/qsgdefaultspritenode.cpp')
-rw-r--r-- | src/quick/scenegraph/qsgdefaultspritenode.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/quick/scenegraph/qsgdefaultspritenode.cpp b/src/quick/scenegraph/qsgdefaultspritenode.cpp index 4d4d9f6971..6422a252d9 100644 --- a/src/quick/scenegraph/qsgdefaultspritenode.cpp +++ b/src/quick/scenegraph/qsgdefaultspritenode.cpp @@ -141,9 +141,9 @@ class SpriteMaterialRhiShader : public QSGMaterialRhiShader public: SpriteMaterialRhiShader(); - bool updateUniformData(const RenderState &state, + bool updateUniformData(RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial) override; - void updateSampledImage(const RenderState &state, int binding, QSGTexture **texture, + void updateSampledImage(RenderState &state, int binding, QSGTexture **texture, QSGMaterial *newMaterial, QSGMaterial *oldMaterial) override; }; @@ -153,7 +153,7 @@ SpriteMaterialRhiShader::SpriteMaterialRhiShader() setShaderFileName(FragmentStage, QStringLiteral(":/qt-project.org/scenegraph/shaders_ng/sprite.frag.qsb")); } -bool SpriteMaterialRhiShader::updateUniformData(const RenderState &state, +bool SpriteMaterialRhiShader::updateUniformData(RenderState &state, QSGMaterial *newMaterial, QSGMaterial *oldMaterial) { #ifdef QT_NO_DEBUG @@ -186,7 +186,7 @@ bool SpriteMaterialRhiShader::updateUniformData(const RenderState &state, return changed; } -void SpriteMaterialRhiShader::updateSampledImage(const RenderState &state, int binding, QSGTexture **texture, +void SpriteMaterialRhiShader::updateSampledImage(RenderState &state, int binding, QSGTexture **texture, QSGMaterial *newMaterial, QSGMaterial *oldMaterial) { if (binding != 1) |