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path: root/src/quick/scenegraph/qsgdistancefieldglyphnode.cpp
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-rw-r--r--src/quick/scenegraph/qsgdistancefieldglyphnode.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/quick/scenegraph/qsgdistancefieldglyphnode.cpp b/src/quick/scenegraph/qsgdistancefieldglyphnode.cpp
index 32eda2d142..ae6336718e 100644
--- a/src/quick/scenegraph/qsgdistancefieldglyphnode.cpp
+++ b/src/quick/scenegraph/qsgdistancefieldglyphnode.cpp
@@ -46,12 +46,12 @@ QT_BEGIN_NAMESPACE
QSGDistanceFieldGlyphNode::QSGDistanceFieldGlyphNode(QSGRenderContext *context)
: m_glyphNodeType(RootGlyphNode)
, m_context(context)
- , m_material(0)
- , m_glyph_cache(0)
+ , m_material(nullptr)
+ , m_glyph_cache(nullptr)
, m_geometry(QSGGeometry::defaultAttributes_TexturedPoint2D(), 0)
, m_style(QQuickText::Normal)
, m_antialiasingMode(GrayAntialiasing)
- , m_texture(0)
+ , m_texture(nullptr)
, m_dirtyGeometry(false)
, m_dirtyMaterial(false)
{
@@ -80,7 +80,7 @@ QSGDistanceFieldGlyphNode::~QSGDistanceFieldGlyphNode()
void QSGDistanceFieldGlyphNode::setColor(const QColor &color)
{
m_color = color;
- if (m_material != 0) {
+ if (m_material != nullptr) {
m_material->setColor(color);
markDirty(DirtyMaterial);
} else {
@@ -113,7 +113,7 @@ void QSGDistanceFieldGlyphNode::setGlyphs(const QPointF &position, const QGlyphR
return;
if (m_glyph_cache != oldCache) {
- Q_ASSERT(ownerElement() != 0);
+ Q_ASSERT(ownerElement() != nullptr);
if (oldCache) {
oldCache->unregisterGlyphNode(this);
oldCache->unregisterOwnerElement(ownerElement());
@@ -181,7 +181,7 @@ void QSGDistanceFieldGlyphNode::updateGeometry()
// Remove previously created sub glyph nodes
// We assume all the children are sub glyph nodes
QSGNode *subnode = firstChild();
- QSGNode *nextNode = 0;
+ QSGNode *nextNode = nullptr;
while (subnode) {
nextNode = subnode->nextSibling();
delete subnode;