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-rw-r--r--src/quick/scenegraph/qsgrenderloop.cpp4
1 files changed, 1 insertions, 3 deletions
diff --git a/src/quick/scenegraph/qsgrenderloop.cpp b/src/quick/scenegraph/qsgrenderloop.cpp
index 2924516eaf..ea4f21facb 100644
--- a/src/quick/scenegraph/qsgrenderloop.cpp
+++ b/src/quick/scenegraph/qsgrenderloop.cpp
@@ -649,9 +649,7 @@ void QSGGuiThreadRenderLoop::renderWindow(QQuickWindow *window)
emit window->beforeFrameBegin();
Q_ASSERT(rhi == cd->rhi);
- // ### the flag should only be set when the app requests it, but there's no way to do that right now
- QRhi::BeginFrameFlags frameFlags = QRhi::ExternalContentsInPass;
- QRhi::FrameOpResult frameResult = rhi->beginFrame(cd->swapchain, frameFlags);
+ QRhi::FrameOpResult frameResult = rhi->beginFrame(cd->swapchain);
if (frameResult != QRhi::FrameOpSuccess) {
if (frameResult == QRhi::FrameOpDeviceLost)
handleDeviceLoss();