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-rw-r--r--src/quick/scenegraph/qsgrenderloop.cpp18
1 files changed, 0 insertions, 18 deletions
diff --git a/src/quick/scenegraph/qsgrenderloop.cpp b/src/quick/scenegraph/qsgrenderloop.cpp
index 4428918da5..720d9a6fd1 100644
--- a/src/quick/scenegraph/qsgrenderloop.cpp
+++ b/src/quick/scenegraph/qsgrenderloop.cpp
@@ -147,19 +147,6 @@ public:
bool eventPending;
};
-bool QSGRenderLoop::useConsistentTiming()
-{
- bool bufferQueuing = QGuiApplicationPrivate::platformIntegration()->hasCapability(QPlatformIntegration::BufferQueueingOpenGL);
- // Enable fixed animation steps...
- QByteArray fixed = qgetenv("QSG_FIXED_ANIMATION_STEP");
- bool fixedAnimationSteps = bufferQueuing;
- if (fixed == "no")
- fixedAnimationSteps = false;
- else if (fixed.length())
- fixedAnimationSteps = true;
- return fixedAnimationSteps;
-}
-
QSGRenderLoop *QSGRenderLoop::instance()
{
if (!s_instance) {
@@ -170,11 +157,6 @@ QSGRenderLoop *QSGRenderLoop::instance()
s_instance = QSGContext::createWindowManager();
- if (useConsistentTiming()) {
- QUnifiedTimer::instance(true)->setConsistentTiming(true);
- qCDebug(QSG_LOG_INFO, "using fixed animation steps");
- }
-
if (!s_instance) {
enum RenderLoopType {