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path: root/src/quick/scenegraph/qsgrenderloop.cpp
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Diffstat (limited to 'src/quick/scenegraph/qsgrenderloop.cpp')
-rw-r--r--src/quick/scenegraph/qsgrenderloop.cpp17
1 files changed, 8 insertions, 9 deletions
diff --git a/src/quick/scenegraph/qsgrenderloop.cpp b/src/quick/scenegraph/qsgrenderloop.cpp
index dc0939c023..0de3c84491 100644
--- a/src/quick/scenegraph/qsgrenderloop.cpp
+++ b/src/quick/scenegraph/qsgrenderloop.cpp
@@ -362,16 +362,17 @@ void QSGGuiThreadRenderLoop::renderWindow(QQuickWindow *window)
}
QElapsedTimer renderTimer;
qint64 renderTime = 0, syncTime = 0, polishTime = 0;
- bool profileFrames = QSG_LOG_TIME_RENDERLOOP().isDebugEnabled() || QQuickProfiler::enabled;
+ bool profileFrames = QSG_LOG_TIME_RENDERLOOP().isDebugEnabled();
if (profileFrames)
renderTimer.start();
+ Q_QUICK_SG_PROFILE_START(QQuickProfiler::SceneGraphPolishFrame);
cd->polishItems();
- if (profileFrames) {
+ if (profileFrames)
polishTime = renderTimer.nsecsElapsed();
- Q_QUICK_SG_PROFILE(QQuickProfiler::SceneGraphPolishFrame, (polishTime));
- }
+ Q_QUICK_SG_PROFILE_SWITCH(QQuickProfiler::SceneGraphPolishFrame,
+ QQuickProfiler::SceneGraphRenderLoopFrame);
emit window->afterAnimating();
@@ -379,11 +380,13 @@ void QSGGuiThreadRenderLoop::renderWindow(QQuickWindow *window)
if (profileFrames)
syncTime = renderTimer.nsecsElapsed();
+ Q_QUICK_SG_PROFILE_RECORD(QQuickProfiler::SceneGraphRenderLoopFrame);
cd->renderSceneGraph(window->size());
if (profileFrames)
renderTime = renderTimer.nsecsElapsed();
+ Q_QUICK_SG_PROFILE_RECORD(QQuickProfiler::SceneGraphRenderLoopFrame);
if (data.grabOnly) {
grabContent = qt_gl_read_framebuffer(window->size() * window->devicePixelRatio(), false, false);
@@ -398,6 +401,7 @@ void QSGGuiThreadRenderLoop::renderWindow(QQuickWindow *window)
qint64 swapTime = 0;
if (profileFrames)
swapTime = renderTimer.nsecsElapsed();
+ Q_QUICK_SG_PROFILE_END(QQuickProfiler::SceneGraphRenderLoopFrame);
if (QSG_LOG_TIME_RENDERLOOP().isDebugEnabled()) {
static QTime lastFrameTime = QTime::currentTime();
@@ -412,11 +416,6 @@ void QSGGuiThreadRenderLoop::renderWindow(QQuickWindow *window)
lastFrameTime = QTime::currentTime();
}
- Q_QUICK_SG_PROFILE(QQuickProfiler::SceneGraphRenderLoopFrame, (
- syncTime - polishTime,
- renderTime - syncTime,
- swapTime - renderTime));
-
// Might have been set during syncSceneGraph()
if (data.updatePending)
maybeUpdate(window);