diff options
Diffstat (limited to 'src/quick/scenegraph/qsgthreadedrenderloop.cpp')
-rw-r--r-- | src/quick/scenegraph/qsgthreadedrenderloop.cpp | 11 |
1 files changed, 0 insertions, 11 deletions
diff --git a/src/quick/scenegraph/qsgthreadedrenderloop.cpp b/src/quick/scenegraph/qsgthreadedrenderloop.cpp index d1258cf903..9e34a2b201 100644 --- a/src/quick/scenegraph/qsgthreadedrenderloop.cpp +++ b/src/quick/scenegraph/qsgthreadedrenderloop.cpp @@ -147,10 +147,6 @@ const QEvent::Type WM_Obscure = QEvent::Type(QEvent::User + 1); // (updatePaintNode()) const QEvent::Type WM_RequestSync = QEvent::Type(QEvent::User + 2); -// Passed by the RT to itself to trigger another render pass. This is -// typically a result of QQuickWindow::update(). -const QEvent::Type WM_RequestRepaint = QEvent::Type(QEvent::User + 3); - // Passed by the RL to the RT to free up maybe release SG and GL contexts // if no windows are rendering. const QEvent::Type WM_TryRelease = QEvent::Type(QEvent::User + 4); @@ -510,13 +506,6 @@ bool QSGRenderThread::event(QEvent *e) return true; } - case WM_RequestRepaint: - qCDebug(QSG_LOG_RENDERLOOP, QSG_RT_PAD, "WM_RequestPaint"); - // When GUI posts this event, it is followed by a polishAndSync, so we mustn't - // exit the event loop yet. - pendingUpdate |= RepaintRequest; - break; - default: break; } |