diff options
Diffstat (limited to 'src/quick/scenegraph/qsgthreadedrenderloop.cpp')
-rw-r--r-- | src/quick/scenegraph/qsgthreadedrenderloop.cpp | 10 |
1 files changed, 8 insertions, 2 deletions
diff --git a/src/quick/scenegraph/qsgthreadedrenderloop.cpp b/src/quick/scenegraph/qsgthreadedrenderloop.cpp index c18ba4226c..232ef77324 100644 --- a/src/quick/scenegraph/qsgthreadedrenderloop.cpp +++ b/src/quick/scenegraph/qsgthreadedrenderloop.cpp @@ -770,12 +770,15 @@ QSGThreadedRenderLoop::QSGThreadedRenderLoop() QSGThreadedRenderLoop::~QSGThreadedRenderLoop() { + qDeleteAll(pendingRenderContexts); delete sg; } QSGRenderContext *QSGThreadedRenderLoop::createRenderContext(QSGContext *sg) const { - return sg->createRenderContext(); + auto context = sg->createRenderContext(); + pendingRenderContexts.insert(context); + return context; } void QSGThreadedRenderLoop::maybePostPolishRequest(Window *w) @@ -935,7 +938,10 @@ void QSGThreadedRenderLoop::handleExposure(QQuickWindow *window) Window win; win.window = window; win.actualWindowFormat = window->format(); - win.thread = new QSGRenderThread(this, QQuickWindowPrivate::get(window)->context); + auto renderContext = QQuickWindowPrivate::get(window)->context; + // The thread assumes ownership, so we don't need to delete it later. + pendingRenderContexts.remove(renderContext); + win.thread = new QSGRenderThread(this, renderContext); win.updateDuringSync = false; win.forceRenderPass = true; // also covered by polishAndSync(inExpose=true), but doesn't hurt m_windows << win; |