diff options
Diffstat (limited to 'src/quick/scenegraph/qsgthreadedrenderloop.cpp')
-rw-r--r-- | src/quick/scenegraph/qsgthreadedrenderloop.cpp | 44 |
1 files changed, 25 insertions, 19 deletions
diff --git a/src/quick/scenegraph/qsgthreadedrenderloop.cpp b/src/quick/scenegraph/qsgthreadedrenderloop.cpp index 84ae3f818b..4e70c3f0a2 100644 --- a/src/quick/scenegraph/qsgthreadedrenderloop.cpp +++ b/src/quick/scenegraph/qsgthreadedrenderloop.cpp @@ -1,41 +1,33 @@ /**************************************************************************** ** -** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies). +** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies). ** Copyright (C) 2014 Jolla Ltd, author: <gunnar.sletta@jollamobile.com> ** Contact: http://www.qt-project.org/legal ** ** This file is part of the QtQuick module of the Qt Toolkit. ** -** $QT_BEGIN_LICENSE:LGPL$ +** $QT_BEGIN_LICENSE:LGPL21$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in -** a written agreement between you and Digia. For licensing terms and -** conditions see http://qt.digia.com/licensing. For further information +** a written agreement between you and Digia. For licensing terms and +** conditions see http://qt.digia.com/licensing. For further information ** use the contact form at http://qt.digia.com/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser -** General Public License version 2.1 as published by the Free Software -** Foundation and appearing in the file LICENSE.LGPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU Lesser General Public License version 2.1 requirements -** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** General Public License version 2.1 or version 3 as published by the Free +** Software Foundation and appearing in the file LICENSE.LGPLv21 and +** LICENSE.LGPLv3 included in the packaging of this file. Please review the +** following information to ensure the GNU Lesser General Public License +** requirements will be met: https://www.gnu.org/licenses/lgpl.html and +** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. ** ** In addition, as a special exception, Digia gives you certain additional -** rights. These rights are described in the Digia Qt LGPL Exception +** rights. These rights are described in the Digia Qt LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** -** GNU General Public License Usage -** Alternatively, this file may be used under the terms of the GNU -** General Public License version 3.0 as published by the Free Software -** Foundation and appearing in the file LICENSE.GPL included in the -** packaging of this file. Please review the following information to -** ensure the GNU General Public License version 3.0 requirements will be -** met: http://www.gnu.org/copyleft/gpl.html. -** -** ** $QT_END_LICENSE$ ** ****************************************************************************/ @@ -916,6 +908,8 @@ void QSGThreadedRenderLoop::handleExposure(QQuickWindow *window) w->thread->moveToThread(w->thread); } w->thread->start(); + if (!w->thread->isRunning()) + qFatal("Render thread failed to start, aborting application."); } else { qCDebug(QSG_LOG_RENDERLOOP) << "- render thread already running"; @@ -1045,6 +1039,18 @@ void QSGThreadedRenderLoop::releaseResources(Window *w, bool inDestructor) w->thread->postEvent(new WMTryReleaseEvent(window, inDestructor, fallback)); w->thread->waitCondition.wait(&w->thread->mutex); delete fallback; + + // Avoid a shutdown race condition. + // If SG is invalidated and 'active' becomes false, the thread's run() + // method will exit. handleExposure() relies on QThread::isRunning() (because it + // potentially needs to start the thread again) and our mutex cannot be used to + // track the thread stopping, so we wait a few nanoseconds extra so the thread + // can exit properly. + if (!w->thread->active) { + qCDebug(QSG_LOG_RENDERLOOP) << " - waiting for render thread to exit" << w->window; + w->thread->wait(); + qCDebug(QSG_LOG_RENDERLOOP) << " - render thread finished" << w->window; + } } w->thread->mutex.unlock(); } |