aboutsummaryrefslogtreecommitdiffstats
path: root/src/quick/scenegraph/qsgthreadedrenderloop.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/quick/scenegraph/qsgthreadedrenderloop.cpp')
-rw-r--r--src/quick/scenegraph/qsgthreadedrenderloop.cpp53
1 files changed, 10 insertions, 43 deletions
diff --git a/src/quick/scenegraph/qsgthreadedrenderloop.cpp b/src/quick/scenegraph/qsgthreadedrenderloop.cpp
index 29bee67f69..3e0230fe02 100644
--- a/src/quick/scenegraph/qsgthreadedrenderloop.cpp
+++ b/src/quick/scenegraph/qsgthreadedrenderloop.cpp
@@ -105,16 +105,6 @@ QT_BEGIN_NAMESPACE
#define QSG_RT_PAD " (RT)"
-static int get_env_int(const char *name, int defaultValue)
-{
- QByteArray content = qgetenv(name);
-
- bool ok = false;
- int value = content.toInt(&ok);
- return ok ? value : defaultValue;
-}
-
-
static inline int qsgrl_animation_interval() {
qreal refreshRate = QGuiApplication::primaryScreen()->refreshRate();
// To work around that some platforms wrongfully return 0 or something
@@ -694,8 +684,6 @@ QSGThreadedRenderLoop::QSGThreadedRenderLoop()
m_animation_driver = sg->createAnimationDriver(this);
- m_exhaust_delay = get_env_int("QML_EXHAUST_DELAY", 5);
-
connect(m_animation_driver, SIGNAL(started()), this, SLOT(animationStarted()));
connect(m_animation_driver, SIGNAL(stopped()), this, SLOT(animationStopped()));
@@ -709,10 +697,7 @@ QSGRenderContext *QSGThreadedRenderLoop::createRenderContext(QSGContext *sg) con
void QSGThreadedRenderLoop::maybePostPolishRequest(Window *w)
{
- if (w->timerId == 0) {
- qCDebug(QSG_LOG_RENDERLOOP) << "- posting update";
- w->timerId = startTimer(m_exhaust_delay, Qt::PreciseTimer);
- }
+ w->window->requestUpdate();
}
QAnimationDriver *QSGThreadedRenderLoop::animationDriver() const
@@ -862,7 +847,6 @@ void QSGThreadedRenderLoop::handleExposure(QQuickWindow *window)
win.window = window;
win.actualWindowFormat = window->format();
win.thread = new QSGRenderThread(this, QQuickWindowPrivate::get(window)->context);
- win.timerId = 0;
win.updateDuringSync = false;
win.forceRenderPass = true; // also covered by polishAndSync(inExpose=true), but doesn't hurt
m_windows << win;
@@ -952,6 +936,14 @@ void QSGThreadedRenderLoop::handleObscurity(Window *w)
}
+void QSGThreadedRenderLoop::handleUpdateRequest(QQuickWindow *window)
+{
+ qCDebug(QSG_LOG_RENDERLOOP) << "- polish and sync update request";
+ foreach (const Window &w, m_windows)
+ if (w.window == window)
+ polishAndSync(const_cast<Window *>(&w));
+}
+
void QSGThreadedRenderLoop::maybeUpdate(QQuickWindow *window)
{
Window *w = windowFor(m_windows, window);
@@ -1079,8 +1071,6 @@ void QSGThreadedRenderLoop::polishAndSync(Window *w, bool inExpose)
QQuickWindow *window = w->window;
if (!w->thread || !w->thread->window) {
qCDebug(QSG_LOG_RENDERLOOP) << "- not exposed, abort";
- killTimer(w->timerId);
- w->timerId = 0;
return;
}
@@ -1090,8 +1080,6 @@ void QSGThreadedRenderLoop::polishAndSync(Window *w, bool inExpose)
w = windowFor(m_windows, window);
if (!w || !w->thread || !w->thread->window) {
qCDebug(QSG_LOG_RENDERLOOP) << "- removed after event flushing, abort";
- killTimer(w->timerId);
- w->timerId = 0;
return;
}
@@ -1135,9 +1123,6 @@ void QSGThreadedRenderLoop::polishAndSync(Window *w, bool inExpose)
syncTime = timer.nsecsElapsed();
Q_QUICK_SG_PROFILE_RECORD(QQuickProfiler::SceneGraphPolishAndSync);
- killTimer(w->timerId);
- w->timerId = 0;
-
if (m_animation_timer == 0 && m_animation_driver->isRunning()) {
qCDebug(QSG_LOG_RENDERLOOP) << "- advancing animations";
m_animation_driver->advance();
@@ -1160,17 +1145,6 @@ void QSGThreadedRenderLoop::polishAndSync(Window *w, bool inExpose)
Q_QUICK_SG_PROFILE_END(QQuickProfiler::SceneGraphPolishAndSync);
}
-QSGThreadedRenderLoop::Window *QSGThreadedRenderLoop::windowForTimer(int timerId) const
-{
- for (int i=0; i<m_windows.size(); ++i) {
- if (m_windows.at(i).timerId == timerId) {
- return const_cast<Window *>(&m_windows.at(i));
- break;
- }
- }
- return 0;
-}
-
bool QSGThreadedRenderLoop::event(QEvent *e)
{
switch ((int) e->type()) {
@@ -1181,15 +1155,8 @@ bool QSGThreadedRenderLoop::event(QEvent *e)
qCDebug(QSG_LOG_RENDERLOOP) << "- ticking non-visual timer";
m_animation_driver->advance();
emit timeToIncubate();
- } else {
- qCDebug(QSG_LOG_RENDERLOOP) << "- polish and sync timer";
- Window *w = windowForTimer(te->timerId());
- if (w)
- polishAndSync(w);
- else
- killTimer(te->timerId());
+ return true;
}
- return true;
}
default: