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-rw-r--r--src/quick/scenegraph/qsgthreadedrenderloop_p.h30
1 files changed, 18 insertions, 12 deletions
diff --git a/src/quick/scenegraph/qsgthreadedrenderloop_p.h b/src/quick/scenegraph/qsgthreadedrenderloop_p.h
index b943739a0d..844d180788 100644
--- a/src/quick/scenegraph/qsgthreadedrenderloop_p.h
+++ b/src/quick/scenegraph/qsgthreadedrenderloop_p.h
@@ -60,18 +60,17 @@ public:
void show(QQuickWindow *window);
void hide(QQuickWindow *window);
+ void resize(QQuickWindow *window);
void windowDestroyed(QQuickWindow *window);
void exposureChanged(QQuickWindow *window);
- void handleExposure(QQuickWindow *window);
- void handleObscurity(QQuickWindow *window);
-
QImage grab(QQuickWindow *);
void update(QQuickWindow *window);
void maybeUpdate(QQuickWindow *window);
QSGContext *sceneGraphContext() const;
+ QSGRenderContext *createRenderContext(QSGContext *) const;
QAnimationDriver *animationDriver() const;
@@ -86,6 +85,14 @@ public Q_SLOTS:
void animationStopped();
private:
+ struct Window {
+ QQuickWindow *window;
+ QSGRenderThread *thread;
+ int timerId;
+ uint updateDuringSync : 1;
+ uint gotBrokenExposeFromPlatformPlugin : 1;
+ };
+
friend class QSGRenderThread;
void releaseResources(QQuickWindow *window, bool inDestructor);
@@ -94,25 +101,24 @@ private:
bool anyoneShowing() const;
void initialize();
- void maybePostPolishRequest();
-
+ void startOrStopAnimationTimer();
+ void maybePostPolishRequest(Window *w);
void waitForReleaseComplete();
+ void polishAndSync(Window *w);
+ void maybeUpdate(Window *window);
- void polishAndSync();
+ void handleExposure(Window *w);
+ void handleObscurity(Window *w);
- struct Window {
- QQuickWindow *window;
- };
- QSGRenderThread *m_thread;
+ QSGContext *sg;
QAnimationDriver *m_animation_driver;
QList<Window> m_windows;
int m_animation_timer;
- int m_update_timer;
int m_exhaust_delay;
- bool m_sync_triggered_update;
+ bool m_locked;
};