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path: root/src/quick/scenegraph/qsgwindowsrenderloop.cpp
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Diffstat (limited to 'src/quick/scenegraph/qsgwindowsrenderloop.cpp')
-rw-r--r--src/quick/scenegraph/qsgwindowsrenderloop.cpp21
1 files changed, 13 insertions, 8 deletions
diff --git a/src/quick/scenegraph/qsgwindowsrenderloop.cpp b/src/quick/scenegraph/qsgwindowsrenderloop.cpp
index 941a7b3f3c..13388c0841 100644
--- a/src/quick/scenegraph/qsgwindowsrenderloop.cpp
+++ b/src/quick/scenegraph/qsgwindowsrenderloop.cpp
@@ -71,9 +71,9 @@ static QElapsedTimer qsg_render_timer;
if (QSG_LOG_TIME_RENDERLOOP().isDebugEnabled()) \
sampleName = qsg_render_timer.nsecsElapsed(); \
-#define QSG_RENDER_TIMING_SAMPLE(frameType, sampleName) \
+#define QSG_RENDER_TIMING_SAMPLE(frameType, sampleName, position) \
QSG_LOG_TIME_SAMPLE(sampleName) \
- Q_QUICK_SG_PROFILE_RECORD(frameType);
+ Q_QUICK_SG_PROFILE_RECORD(frameType, position);
QSGWindowsRenderLoop::QSGWindowsRenderLoop()
@@ -406,7 +406,7 @@ void QSGWindowsRenderLoop::render()
"animations ticked in %dms",
int((qsg_render_timer.nsecsElapsed() - time_start)/1000000));
- Q_QUICK_SG_PROFILE_END(QQuickProfiler::SceneGraphWindowsAnimations);
+ Q_QUICK_SG_PROFILE_END(QQuickProfiler::SceneGraphWindowsAnimations, 1);
// It is not given that animations triggered another maybeUpdate()
// and thus another render pass, so to keep things running,
@@ -457,22 +457,26 @@ void QSGWindowsRenderLoop::renderWindow(QQuickWindow *window)
d->polishItems();
QSG_LOG_TIME_SAMPLE(time_polished);
Q_QUICK_SG_PROFILE_SWITCH(QQuickProfiler::SceneGraphPolishFrame,
- QQuickProfiler::SceneGraphRenderLoopFrame);
+ QQuickProfiler::SceneGraphRenderLoopFrame,
+ QQuickProfiler::SceneGraphPolishPolish);
emit window->afterAnimating();
RLDEBUG(" - syncing");
d->syncSceneGraph();
- QSG_RENDER_TIMING_SAMPLE(QQuickProfiler::SceneGraphRenderLoopFrame, time_synced);
+ QSG_RENDER_TIMING_SAMPLE(QQuickProfiler::SceneGraphRenderLoopFrame, time_synced,
+ QQuickProfiler::SceneGraphRenderLoopSync);
RLDEBUG(" - rendering");
d->renderSceneGraph(window->size());
- QSG_RENDER_TIMING_SAMPLE(QQuickProfiler::SceneGraphRenderLoopFrame, time_rendered);
+ QSG_RENDER_TIMING_SAMPLE(QQuickProfiler::SceneGraphRenderLoopFrame, time_rendered,
+ QQuickProfiler::SceneGraphRenderLoopRender);
RLDEBUG(" - swapping");
if (!d->customRenderStage || !d->customRenderStage->swap())
m_gl->swapBuffers(window);
- QSG_RENDER_TIMING_SAMPLE(QQuickProfiler::SceneGraphRenderLoopFrame, time_swapped);
+ QSG_RENDER_TIMING_SAMPLE(QQuickProfiler::SceneGraphRenderLoopFrame, time_swapped,
+ QQuickProfiler::SceneGraphRenderLoopSwap);
RLDEBUG(" - frameDone");
d->fireFrameSwapped();
@@ -485,7 +489,8 @@ void QSGWindowsRenderLoop::renderWindow(QQuickWindow *window)
<< ", swap=" << (time_swapped - time_rendered) / 1000000
<< " - " << window;
- Q_QUICK_SG_PROFILE_REPORT(QQuickProfiler::SceneGraphRenderLoopFrame);
+ Q_QUICK_SG_PROFILE_REPORT(QQuickProfiler::SceneGraphRenderLoopFrame,
+ QQuickProfiler::SceneGraphRenderLoopSwap);
}
QT_END_NAMESPACE