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-rw-r--r--src/quick/scenegraph/scenegraph.pri10
1 files changed, 6 insertions, 4 deletions
diff --git a/src/quick/scenegraph/scenegraph.pri b/src/quick/scenegraph/scenegraph.pri
index d08fce0336..bcb523f90d 100644
--- a/src/quick/scenegraph/scenegraph.pri
+++ b/src/quick/scenegraph/scenegraph.pri
@@ -45,7 +45,7 @@ HEADERS += \
$$PWD/util/qsgtexture.h \
$$PWD/util/qsgtexture_p.h \
$$PWD/util/qsgtextureprovider.h \
- $$PWD/util/qsgpainternode_p.h \
+ $$PWD/util/qsgdefaultpainternode_p.h \
$$PWD/util/qsgdistancefieldutil_p.h \
$$PWD/util/qsgshadersourcebuilder_p.h
@@ -61,7 +61,7 @@ SOURCES += \
$$PWD/util/qsgvertexcolormaterial.cpp \
$$PWD/util/qsgtexture.cpp \
$$PWD/util/qsgtextureprovider.cpp \
- $$PWD/util/qsgpainternode.cpp \
+ $$PWD/util/qsgdefaultpainternode.cpp \
$$PWD/util/qsgdistancefieldutil.cpp \
$$PWD/util/qsgsimplematerial.cpp \
$$PWD/util/qsgshadersourcebuilder.cpp
@@ -81,7 +81,8 @@ HEADERS += \
$$PWD/qsgshareddistancefieldglyphcache_p.h \
$$PWD/qsgrenderloop_p.h \
$$PWD/qsgthreadedrenderloop_p.h \
- $$PWD/qsgwindowsrenderloop_p.h
+ $$PWD/qsgwindowsrenderloop_p.h \
+ $$PWD/qsgdefaultlayer_p.h
SOURCES += \
$$PWD/qsgadaptationlayer.cpp \
@@ -97,7 +98,8 @@ SOURCES += \
$$PWD/qsgshareddistancefieldglyphcache.cpp \
$$PWD/qsgrenderloop.cpp \
$$PWD/qsgthreadedrenderloop.cpp \
- $$PWD/qsgwindowsrenderloop.cpp
+ $$PWD/qsgwindowsrenderloop.cpp \
+ $$PWD/qsgdefaultlayer.cpp
RESOURCES += \
$$PWD/scenegraph.qrc