diff options
Diffstat (limited to 'src/quick/scenegraph/scenegraph.qrc')
-rw-r--r-- | src/quick/scenegraph/scenegraph.qrc | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/src/quick/scenegraph/scenegraph.qrc b/src/quick/scenegraph/scenegraph.qrc index 0687530be1..c7257c17a0 100644 --- a/src/quick/scenegraph/scenegraph.qrc +++ b/src/quick/scenegraph/scenegraph.qrc @@ -72,5 +72,54 @@ <file>shaders/sprite.vert</file> <file>shaders/sprite_core.frag</file> <file>shaders/sprite_core.vert</file> + + <file>shaders_ng/vertexcolor.vert.qsb</file> + <file>shaders_ng/vertexcolor.frag.qsb</file> + <file>shaders_ng/flatcolor.vert.qsb</file> + <file>shaders_ng/flatcolor.frag.qsb</file> + <file>shaders_ng/smoothcolor.vert.qsb</file> + <file>shaders_ng/smoothcolor.frag.qsb</file> + <file>shaders_ng/stencilclip.vert.qsb</file> + <file>shaders_ng/stencilclip.frag.qsb</file> + <file>shaders_ng/texture.vert.qsb</file> + <file>shaders_ng/texture.frag.qsb</file> + <file>shaders_ng/opaquetexture.vert.qsb</file> + <file>shaders_ng/opaquetexture.frag.qsb</file> + <file>shaders_ng/smoothtexture.vert.qsb</file> + <file>shaders_ng/smoothtexture.frag.qsb</file> + + <file>shaders_ng/textmask.vert.qsb</file> + <file>shaders_ng/textmask.frag.qsb</file> + <file>shaders_ng/8bittextmask.frag.qsb</file> + <file>shaders_ng/8bittextmask_a.frag.qsb</file> + <file>shaders_ng/24bittextmask.frag.qsb</file> + <file>shaders_ng/32bitcolortext.frag.qsb</file> + <file>shaders_ng/outlinedtext.vert.qsb</file> + <file>shaders_ng/outlinedtext.frag.qsb</file> + <file>shaders_ng/outlinedtext_a.frag.qsb</file> + <file>shaders_ng/styledtext.vert.qsb</file> + <file>shaders_ng/styledtext.frag.qsb</file> + <file>shaders_ng/styledtext_a.frag.qsb</file> + + <file>shaders_ng/distancefieldtext.vert.qsb</file> + <file>shaders_ng/distancefieldtext.frag.qsb</file> + <file>shaders_ng/distancefieldtext_a.frag.qsb</file> + <file>shaders_ng/distancefieldshiftedtext.vert.qsb</file> + <file>shaders_ng/distancefieldshiftedtext.frag.qsb</file> + <file>shaders_ng/distancefieldshiftedtext_a.frag.qsb</file> + <file>shaders_ng/distancefieldoutlinetext.vert.qsb</file> + <file>shaders_ng/distancefieldoutlinetext.frag.qsb</file> + <file>shaders_ng/distancefieldoutlinetext_a.frag.qsb</file> + <file>shaders_ng/hiqsubpixeldistancefieldtext.vert.qsb</file> + <file>shaders_ng/hiqsubpixeldistancefieldtext.frag.qsb</file> + <file>shaders_ng/hiqsubpixeldistancefieldtext_a.frag.qsb</file> + <file>shaders_ng/loqsubpixeldistancefieldtext.vert.qsb</file> + <file>shaders_ng/loqsubpixeldistancefieldtext.frag.qsb</file> + <file>shaders_ng/loqsubpixeldistancefieldtext_a.frag.qsb</file> + + <file>shaders_ng/shadereffect.vert.qsb</file> + <file>shaders_ng/shadereffect.frag.qsb</file> + <file>shaders_ng/sprite.vert.qsb</file> + <file>shaders_ng/sprite.frag.qsb</file> </qresource> </RCC> |