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-rw-r--r--src/quick/scenegraph/shaders/24bittextmask.frag10
1 files changed, 0 insertions, 10 deletions
diff --git a/src/quick/scenegraph/shaders/24bittextmask.frag b/src/quick/scenegraph/shaders/24bittextmask.frag
deleted file mode 100644
index 5c21e202f9..0000000000
--- a/src/quick/scenegraph/shaders/24bittextmask.frag
+++ /dev/null
@@ -1,10 +0,0 @@
-varying highp vec2 sampleCoord;
-
-uniform lowp sampler2D _qt_texture;
-uniform lowp float color; // just the alpha, really...
-
-void main()
-{
- lowp vec4 glyph = texture2D(_qt_texture, sampleCoord);
- gl_FragColor = vec4(glyph.rgb * color, glyph.a);
-} \ No newline at end of file