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-rw-r--r--src/quick/scenegraph/shaders/32bitcolortext_core.frag13
1 files changed, 0 insertions, 13 deletions
diff --git a/src/quick/scenegraph/shaders/32bitcolortext_core.frag b/src/quick/scenegraph/shaders/32bitcolortext_core.frag
deleted file mode 100644
index 010aca97b4..0000000000
--- a/src/quick/scenegraph/shaders/32bitcolortext_core.frag
+++ /dev/null
@@ -1,13 +0,0 @@
-#version 150 core
-
-in vec2 sampleCoord;
-
-out vec4 fragColor;
-
-uniform sampler2D _qt_texture;
-uniform float color; // just the alpha, really...
-
-void main()
-{
- fragColor = texture(_qt_texture, sampleCoord) * color;
-}