diff options
Diffstat (limited to 'src/quick/scenegraph/shaders/loqsubpixeldistancefieldtext.vert')
-rw-r--r-- | src/quick/scenegraph/shaders/loqsubpixeldistancefieldtext.vert | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/src/quick/scenegraph/shaders/loqsubpixeldistancefieldtext.vert b/src/quick/scenegraph/shaders/loqsubpixeldistancefieldtext.vert new file mode 100644 index 0000000000..33cb7efb19 --- /dev/null +++ b/src/quick/scenegraph/shaders/loqsubpixeldistancefieldtext.vert @@ -0,0 +1,27 @@ +uniform highp mat4 matrix; +uniform highp vec2 textureScale; +uniform highp float fontScale; +uniform highp vec4 vecDelta; + +attribute highp vec4 vCoord; +attribute highp vec2 tCoord; + +varying highp vec3 sampleNearLeft; +varying highp vec3 sampleNearRight; + +void main() +{ + highp vec2 sampleCoord = tCoord * textureScale; + gl_Position = matrix * vCoord; + + // Calculate neighbor pixel position in item space. + highp vec3 wDelta = gl_Position.w * vecDelta.xyw; + highp vec3 nearLeft = vCoord.xyw - 0.25 * wDelta; + highp vec3 nearRight = vCoord.xyw + 0.25 * wDelta; + + // Calculate neighbor texture coordinate. + highp vec2 scale = textureScale / fontScale; + highp vec2 base = sampleCoord - scale * vCoord.xy; + sampleNearLeft = vec3(base * nearLeft.z + scale * nearLeft.xy, nearLeft.z); + sampleNearRight = vec3(base * nearRight.z + scale * nearRight.xy, nearRight.z); +}
\ No newline at end of file |